Caves of Qud

Caves of Qud

Harmony Injector
 This topic has been pinned, so it's probably important
namkazt  [developer] 31 Mar, 2019 @ 10:19pm
Upgrade From HarmonyShim To Hormany Injector
The fix was to use `using static HarmonyShim.Harmony;` and replacing calls to `Harmony.Patch(...)` with just `Patch(...)`.

Alternatively, using the fully-qualified path should also work:
`HarmonyShim.Harmony.Patch(...)` beside of `Harmony.Patch(...)`