Space Engineers

Space Engineers

Zeppelin and Controller Revamped (Airships, Blimps, Balloons) [On Hold]
PhilTheThrill  [desarrollador] 2 ABR 2019 a las 2:32 p. m.
Support and Bug Reports
Having trouble? Post any issues you are having here. I will probably add them to a FAQ section at some point as well.
Última edición por PhilTheThrill; 2 ABR 2019 a las 2:42 p. m.
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Mostrando 1-14 de 14 comentarios
DragooKnight11 8 ABR 2019 a las 10:40 p. m. 
Somehow your mod is overwriting the large hydrogen thruster, which causes a crash when you open the large blocks subcategory.
2019-04-09 00:59:37.272 - Thread: 1 -> No definition 'MyObjectBuilder_Thrust/LargeBlockLargeHydrogenThrust'. Maybe a mistake in XML?

There were a few other mods that I disabled, no change. Disabling Zeppelin fixed it. Too tired/lazy to make a new world and test pure Zeppelin.
Edit: Searching Thruster does not cause crash, but doesn't let you build it either.
Última edición por DragooKnight11; 8 ABR 2019 a las 10:41 p. m.
DragooKnight11 9 ABR 2019 a las 12:48 p. m. 
Update: Starting a new creative world with only Zeppelin mod does not cause the crash when opening the Large Blocks subcategory, but I still can not build the Large Ship Hydrogen Thruster.
PhilTheThrill  [desarrollador] 9 ABR 2019 a las 7:06 p. m. 
Interesting, that might explain another bug I have been toying with in MP. I've got a lot on my plate until Friday. I'll probably look at it this weekend.

Thank you!
Invalid 12 ABR 2019 a las 9:57 p. m. 
i was able to get around the replacement problem by deleting hydrogenvent.sbc in the mod folder. server was spawning NPC ships with completely missing sections because of it
PhilTheThrill  [desarrollador] 13 ABR 2019 a las 10:21 a. m. 
Ok that makes things fairly easy, thank you!
Nighe 17 ABR 2019 a las 8:41 p. m. 
Publicado originalmente por SKWDragoonSpirit.psx:
Somehow your mod is overwriting the large hydrogen thruster, which causes a crash when you open the large blocks subcategory.
2019-04-09 00:59:37.272 - Thread: 1 -> No definition 'MyObjectBuilder_Thrust/LargeBlockLargeHydrogenThrust'. Maybe a mistake in XML?

There were a few other mods that I disabled, no change. Disabling Zeppelin fixed it. Too tired/lazy to make a new world and test pure Zeppelin.
Edit: Searching Thruster does not cause crash, but doesn't let you build it either.
I too am having this issue. We had to remove it for now till it is fixed.
Railgunner2160 23 ABR 2019 a las 2:42 a. m. 
It seems you Hydrogen Vent is replacing the original Hydrogen thruster. Did you change the blockID?
PhilTheThrill  [desarrollador] 24 ABR 2019 a las 7:52 a. m. 
I've got that fixed but I am in the middle of a light refactoring phase and have created a couple new bugs. Hopefully I'll have it out this week.
macdp 29 ABR 2019 a las 7:55 p. m. 
The hydrogen vent is still replacing the large hyd thruster and dragging the large thruster to the tool bar causes a game crash - removed this mod and thrusters are back to normal. Just letting u know.
PhilTheThrill  [desarrollador] 29 ABR 2019 a las 8:36 p. m. 
I'm aware. It's finals week. This bug is fixed but I also did some refactoring because there were a ton of inconsistent spellings in the mod, but for some reason fixing them made the hydrogen cell conveyors stop working.
Hi, the blimp is still going up and down uncontroleable
PhilTheThrill  [desarrollador] 7 JUN 2019 a las 10:27 a. m. 
It shouldn't be, have you added vents?
HATE|DeathKnight/ALLKEYSHOP 7 JUN 2019 a las 12:53 p. m. 
Publicado originalmente por PhilTheThrill:
It shouldn't be, have you added vents?
hy yes i had multiple vents on it but it didnt help
croxis 23 JUN 2019 a las 7:53 p. m. 
1) Large grid ships that enter 0 gravity (no horizon) start spinning uncontrollably if zeppelin control is left on, or is turned on while in space.
2) Gyros are not "let go" when zep control is turned off. Gyros will turn off automatically when I try and turn them on in the gyro control panel.

Both make my hybrid zeppelin/space ship sad.
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