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[::RegisterParticle#176132] :: [WARNING] :: Duplicate particle filename: iddle_exhaust; GetParticleIDByName will only work with the first path if there are two different paths.
Function: 'RegisterParticle#176132'
Stack trace:
scripts/3_Game/particles\particlelist.c:305
BaseBuildingPlus/scripts/3_Game/bbp_config.c:149
Function: 'RegisterParticle#176132'
Stack trace:
scripts/3_Game/particles\particlelist.c:305
BaseBuildingPlus/scripts/3_Game/bbp_config.c:149
EC2AMAZ-R4RR2LJ, 29.11 2021 20:05:07
NULL pointer to instance
Function: '#InitGlobals'
Stack trace:
BaseBuildingPlus/scripts/4_World/items\t3_foundation\bbp_t3_foundation.c:36
Duplicate particle filename: iddle_exhaust; GetParticleIDByName will only work with the first path if there are two different paths.
Cid Vicious the #InitGlobals error means you are running too many mods, you have reached the DayZ Script limit, nothing can fix #InitGlobals but removing mods to clear up script space. DayZ can only run so many mod scripts before that error pops up.