Kenshi
Vanilla Remastered - Settlements
 This topic has been pinned, so it's probably important
Captain Rockhopper  [developer] 15 Jun, 2019 @ 9:35pm
Bugs report
Here you can post any bug you encounter in Kenshi using KAM. Remember that mixing a bunch of mods altogether may cause additional bugs that I won't be able to correct.
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Showing 1-15 of 93 comments
HT-0311 20 Jun, 2019 @ 5:23am 
I have now subscribed to Reactive World and see if KAM and Reactive World work together.Hopefully it doesn't crash.
Captain Rockhopper  [developer] 20 Jun, 2019 @ 10:17am 
Thank you for your sacrifice HT-0311! ;) Looking forward to your feedback!
76561198059741954 21 Jun, 2019 @ 8:49pm 
The buldings in cities are colliding with eachother, there is whole wall sections inside buldings too lol
HT-0311 22 Jun, 2019 @ 2:31am 
So far no problems, no crashes or anything. But then again, I am at Day 40 without anything special. The only thing that I came across, and something I don't think can be blamed on KAM, is the fact that the Trade Ninjas and HN Deserters in your Hub are fighting each other. Not just that the Mercenaries I hired suddenly attacked the Deserters without warning.
No idea, why this happens, but it's almost everywhere. the United Cities attack every Caravan they come across in their cities.
No idea why this happens.
Captain Rockhopper  [developer] 22 Jun, 2019 @ 9:07am 
Thank you. I will investigate to see if this bug has anything to do with KAM.
Captain Rockhopper  [developer] 22 Jun, 2019 @ 9:18am 
As for the caravans in UC, at this point, I did not made any modification to the UC excepted for Clownsteady. Therefore, I don't think KAM has anything to do with this.
HT-0311 22 Jun, 2019 @ 12:57pm 
I don't think either. This problem began far earlier than KAM. Anyways, it became even worse, so I unsubscribed to every mod and reinstalled the game. Now I look if this problem occurs in the unmodded game, and if not I will slowly add the mods I used before, to see which one could be the one responsible.
Captain Rockhopper  [developer] 22 Jun, 2019 @ 12:59pm 
Alright! Talk to you soon!
HT-0311 22 Jun, 2019 @ 2:52pm 
Ok..apparently no mod is responisble for this. It just happened in the unmodded vanilla as well.

I create a new Discussion on the Kenshi Community Hub. Maybe a moderator can help me understand what's going on.
SØNNE 22 Jun, 2019 @ 3:06pm 
Theres some problems with New Kralia. People go and shop there even though they're bandits. Plus some dialoge isn't triggering.
jbra1 28 Jun, 2019 @ 1:46am 
With the extra populated houses, how many NPC peeps are getting added to the hub? Like how many are in those resident squads? I dropped by there yesterday, and it was crazy - wouldn't have been such an issue but for the fact that they all had 'patrolling town' as an AI job, so it was this strange scene of like 30 people just wandering around doing nothing, coming in and out of the gates. Same with the rebel base. Great redesign, but what are all these people doing wandering around? Squinn was great.

Maybe have a play with some of the other AI scripts like "Sit around, use stuff, lazy", and give them some sitting boxes, or 'invisible sitting spots' to sit on, to give the atmosphere a bit more lively, lived in feel?
Captain Rockhopper  [developer] 28 Jun, 2019 @ 8:57am 
For the Hub, I didn't increase the number of residents in each residential building: I only increased the quantity of residential buildings in general. Reworking the AI behavior was part of my plan. Don't worry, towns will get more lively with new updates!!
Chekhov 1 Jul, 2019 @ 1:51pm 
I can't enter some buildings in Shark as there's no stairs leading down from the upper platform. I think it's a conflicting mod.
Captain Rockhopper  [developer] 2 Jul, 2019 @ 8:51am 
NotJatin: Thank you. Will surely look into that!
catanbros 4 Jul, 2019 @ 8:05pm 
wtf happened to the makeshift gate in shark, Its two gates next to each other causing my squad to go around the gate.


EDIT: nevermind, The mod " a little help for swamp npc" had its own makeshift gate and it collided with your mod.
Last edited by catanbros; 4 Jul, 2019 @ 8:10pm
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