Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
Thanks for the breakdown. :)
All I want to do with this mod is make the following abilities have 6 charges & no cooldown so I can use them on every turn:
;LaunchPlasmaGrenade, AidProtocol, GremlinHeal, GremlinStabalize, RevivalProtocol, Restoration, Bombard, PlasmaBlaster, Shadow, Sting, Banish, RemoteStart, HomingMine, Claymore(Shrapnel), DeadEye, ThrowAxe, HailofBullets, Conceal, RapidFire, Wraith, SkullJack, SkullMine
I have the ability editor ini file at this location:
D:\Program Files (x86)\Steam\steamapps\workshop\content\268500\1789085465\Config
I open it with notepad++ & here is an example of the code I am trying to use:
+Abilities = (AbilityName=Restoration, Cooldown=0, Charges=6, FreeAction=true)
But no changes to any ability happen in the game.
Can you see what I am doing wrong?
I think I may not be using the right backend names. Where are the localization files that ID those backend or ini ability names?
Thanks Man