Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
But in the Storage1 folder are no .xml files. The only place with those files is the "db" folder in the Mission folder.
But how am i supposed to delete those if i have to copy the types from the doc folder into the types.xml to have those zombies at all? Or should all types & spawntypes be put into the "cfgspawnabletypes" file located in the main mission folder. Tried both but can't get the Erapulsar Zombies to work.
My Server is running Deere Isle but i guess that makes no difference. I've only standard zombies spawning. And yes i've copied the key file and i've added the @Erapulsar_Zombies
Would appreaciate a more detailed instruction. I've so many mods on my server but i can't get this one to work :(