RimWorld

RimWorld

Infusion 2
TacoLite 29 Apr, 2024 @ 8:15am
Mechanoid using an infused weapon - Intended? Bug? Mod Conflict? Confused...
Just happened to glance at my Lancer's Charge Lance and saw it was Infused. Is this sort of behavior intentional? I went looking through my logs for the session and did not see anything that stood out, maybe I missed it?. I'm wondering if this is a conflict with Infused 2 Expansion or Show Mechanoid Weapons or some other mod.

I'm mostly indifferent to the idea of Mech's having weapon infusions in terms of game balance. I'm more concerned with the potential issues it could cause in terms of performance or stability.

Screenshots: https://imgur.com/a/MErwaQB

Logs: https://gist.github.com/HugsLibRecordKeeper/4eefcc8bb829d8deadc36187f78ceceb

Mod List: https://pastebin.com/L0rnW57a

If anyone has some insight on my previous rambles, I'd appreciate the input.
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Showing 1-2 of 2 comments
alatta  [developer] 29 Apr, 2024 @ 5:24pm 
Intended.
I'd differentiate factional infusion chances if I could but I haven't find proper way to do it yet.
TacoLite 29 Apr, 2024 @ 9:35pm 
@alatta Ok, thank you for the clarification. I was just very confused when I saw it, since I've been using this mod for at least 300 hours, and never noticed it.

I'll keep an eye out for more instances of this, and who knows, maybe there will be some crazy combination to highlight.
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