RimWorld

RimWorld

Infusion 2
785 Comments
R3tr0_g5m3r 7 hours ago 
looks like odyssey's built-in infusion system is flexable enough
to continue this mod
CodeRen 22 hours ago 
pls
Batariel 14 Jul @ 7:11am 
No update ? :/ best mod.
Sweet Of Curse 14 Jul @ 6:24am 
it is possible to run this on 1.6?
Michiko 14 Jul @ 4:48am 
o7
Fantasy System 14 Jul @ 4:34am 
@alatta, is your code free to update, or will someone else need to do a total rewrite Aka infusion 3?
Ruggedgolem 13 Jul @ 3:48pm 
o7
Kovalinio 13 Jul @ 9:56am 
o7
Pheace 13 Jul @ 5:10am 
o7
Killerkitty641 13 Jul @ 3:22am 
Thank you very much, this has been an amazing mod. Best of luck going forward o7
Гений 12 Jul @ 9:16am 
@alatta, could you please advise if code is free to use in case anyone want to make unofficial update of your mod since you abandon it?
Rb23_BerryEater 12 Jul @ 7:16am 
o7
Tiswod此木 12 Jul @ 5:32am 
Thank you for all of your work.This mod brought much fun to my games.:steamthumbsup:
sirosaki28 12 Jul @ 3:40am 
これまでとても楽しませてもらいました。
本当にありがとうございました!
RogueUmbra 11 Jul @ 8:11pm 
Thank you for all the fun this mod brought to my games. I will miss it. :powerpaw:
thanks until now
alatta  [author] 11 Jul @ 7:40pm 
As you should've seen in both the preview and in-game, unique weapon system partly integrates Infusion's functionality in a more elaborate (IMO) way. Even range and burst modifiers - which wasn't possible.

Though there is no unique melee or apparel, I don't like two similar systems in one game. So - consider this the end. Thanks!
StoweMobile 11 Jul @ 10:06am 
@Levardio Equipment with modifiers isn't exactly original to this mod. Kind been around in games forever
stefanjohne 10 Jul @ 11:05am 
@alatta Please update this to 1.6 - I can't live without this mod! It's the best! Just because we will have some weapons with perks in Odyssey, that doesn't mean we don't need INFUSIONS! o7
Levardio 10 Jul @ 8:50am 
how do you feel about devs stealing your mod concept? or did they contact you before doing so?
Inrog 9 Jul @ 10:43pm 
o7
SanguinarcAQL 9 Jul @ 10:12am 
o7
cs751108 4 Jul @ 5:51am 
壞了,目前無法提取
alatta  [author] 30 Jun @ 6:23am 
@R3tr0_g5m3r
Not sure - Based on the decompiled code, the new unique weapon system will integrate part of Infusion, at least weapons.
R3tr0_g5m3r 29 Jun @ 9:45am 
will this mod be updated after odyssey released?
迷途の狼 27 Jun @ 7:35am 
现在提取附魔怎么只会输出空附魔器,会报错误。而且是Infusion 模组在尝试放置物品时,调用了游戏引擎中已不存在的旧版方法。是不是新版本的游戏已经更改了放置方法?
AVNlover67 8 May @ 2:03pm 
Dead mod. The expansion part gets updated though..
AVNlover67 5 May @ 12:40pm 
This is likely to never get updated.
harrydubois 23 Apr @ 11:43am 
This mod seems to nuke the performance REALLY badly - like, why is it alone eating up to 500 ms??
Realm Imp 20 Apr @ 8:57am 
most of the post here are just about bugs. hope it gets fix soon
Kill Moon 14 Apr @ 7:28pm 
有一个bug,震荡词条在远程武器上不能触发钝器伤害,导致武器输出变为20%,而且我有一把速射机枪有强力和震荡两个词条,但是武器无法造成任何伤害
gpy 8 Apr @ 10:27pm 
重复载入游戏后,从物品中取出输液时,空的输液器不会被消耗。
alecmzhu 22 Mar @ 10:36pm 
Empty infusers aren't being consumed when pulling out an infusion from an item.
AVNlover67 16 Mar @ 3:31pm 
I like the mod but I hate getting blunt on a ranged weapon. Reduces damage by 80 percent.
Realm Imp 8 Mar @ 4:37am 
which one is better infused or infusion 2?
Vash 10 Feb @ 11:18pm 
is it just me or the infusers are not displaying on the stockpile option list? only the empty infusers, the rest is not showing
Ambit 30 Jan @ 1:31am 
I can't seem to apply a good half of the infusions, especially the EMP/explosive/etc ones. Is this to do with the CE patch?
Dustreaper 11 Jan @ 12:01pm 
How do you store them i cannot find the storage name for it at all. When i try to apply infusion i see 2 of them but i just bought 3 others and they don't show up.
Mr_FoxCride 9 Jan @ 7:48am 
5 years ago:
Dev: "Sorry for unclear User Flow due to UI, its on my task list"

5 years later:
No changes...

reddit.com/r/RimWorld/comments/gy7x2k/how_to_use_infusers_infused_2_mod
XamenesPatrides 28 Dec, 2024 @ 8:28am 
i dont see an "infusion tab" anywhere. how can i use my infusers
l0v3rm4n69420 26 Dec, 2024 @ 6:22pm 
Do Concussive and Blunt need there to be blunt damage on a gun, because i was trying to make a suber heavy chunk gun with heavy concussive and blunt on a charge lance and i spent 3 minutes chasing a goose around because i thought my mechanator with 18 shooting was missing over and over again, but after what looked like direct shots i decided to come here to ask for some help
AVNlover67 10 Dec, 2024 @ 6:41pm 
I like the mod but I don't like getting suppressing or blunt on a ranged weapon. Those infusions decrease damage by 80 percent each. Guess I have to disable Rare, uncommon and legendary infusions and just get uncommon or common.
Le-Demonic-Diddler 6 Dec, 2024 @ 4:46pm 
So I was playing around with dev mode to add infusions and noticed that homing isnt among the options despite being able to roll it. Idk if this applied to other infusions but just a weird quirk.
Tigerust 6 Dec, 2024 @ 1:12pm 
There Any chance feature to added like Merged it to make more powerfully? would absolute love it!
Dragon_ao_sky 2 Dec, 2024 @ 11:30pm 
Sometimes stacked empty Infusers will just disappeared randomly, not sure why :csgogun::csgohelmet:
nikita150u 30 Sep, 2024 @ 4:52am 
I'm not sure crucial this or not but projectile with high speed when hit/delited on midway (wall or low shield) spawns additional effects (like emp explosion) on shooting pawn.

tl;dr disrupting infusion on high speed projectiles against low shields doesn't work and backfire
arkai65 5 Sep, 2024 @ 5:54am 
@Sigmar have you tried using Prepatcher. The mod description says it can replace Hugslib in some cases
Sigmar 31 Aug, 2024 @ 3:43pm 
Any chance of making a version that does not require HugsLib since that is buggy, costly and barely holding together ?
kzs583 24 Aug, 2024 @ 7:21pm 
마법부여와 강화를 하니까 원거리 재사용 시간이 어마어마하게 증가하던데.. 이거 어떻게 할 수 없을까요? 기껏 강화해 놧더니 더 쓰레기가 되어버렸습니다.