XCOM 2
Alien Color Variety [WOTC]
 This topic has been pinned, so it's probably important
Ace  [developer] 21 Apr, 2020 @ 7:02am
SUGGESTIONS THREAD
Drop any suggestions you have in here!
Last edited by Ace; 21 Apr, 2020 @ 7:20am
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Showing 1-13 of 13 comments
Casper2552 21 Apr, 2020 @ 7:53am 
Hey, I like the idea of this mod, and I am going to use it right away! A question: is there a possibility that the skins of the vipers in this mod could be used?
ADVENT SPLICED (Vanilla Only): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=641477359
Ace  [developer] 21 Apr, 2020 @ 9:08am 
Originally posted by caspervanheijningen34:
Hey, I like the idea of this mod, and I am going to use it right away! A question: is there a possibility that the skins of the vipers in this mod could be used?
ADVENT SPLICED (Vanilla Only): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=641477359

I definitely wouldn't be opposed to using some of those! But I'd preferably want permission from the author
The Magic Conch 21 Apr, 2020 @ 4:50pm 
I'd think a red Andromedon would be cool, or funny since they already crash through walls like the Kool-Aid Man
Ace  [developer] 21 Apr, 2020 @ 5:15pm 
Originally posted by The Magic DEUUEAUGH!:
I'd think a red Andromedon would be cool, or funny since they already crash through walls like the Kool-Aid Man

I'll look into it!
Ace  [developer] 21 Apr, 2020 @ 8:04pm 
Originally posted by The Magic DEUUEAUGH!:
I'd think a red Andromedon would be cool, or funny since they already crash through walls like the Kool-Aid Man

Just added your request, but Andromedons don't support different textures for the model they switch to, so sometimes a red andromedon will turn blue after you take it's first health bar down. It's disabled by default in the new config file, but if you still want it I left it in there for ya :) Just scroll all the way down and uncomment the correct lines.

You could also set overwriteskins to true for both lines if you want to replace all andromedons.
Last edited by Ace; 21 Apr, 2020 @ 8:04pm
MrMister 22 Apr, 2020 @ 1:41am 
If you want Andromedon variety, you could simply make a bunch of different stage 2 Andromedon skins where the only difference is the color of the alien pilot's corpse, whose colour isn't visible in their phase 1 anyway.

I'd like some different variations for the rusty mecs and turrets from Lost Tower, since so many of them appear on-screen at once during that mission.
Brain Nibbler 23 Apr, 2020 @ 12:46pm 
You asked what colors were most extreme but I think I should clarify I think it's just the saturation that's too high. They look like vibrant beacons of color and start looking more like cartoons rather than living things. The red, green, and purple skins would look a lot better if they were more flesh toned, tinged with the colors rather than consumed by it. But that's just a matter of personal preference, I can still understand the appeal stylisticly of the skins.
Ace  [developer] 23 Apr, 2020 @ 9:43pm 
Originally posted by Brain Nibbler:
You asked what colors were most extreme but I think I should clarify I think it's just the saturation that's too high. They look like vibrant beacons of color and start looking more like cartoons rather than living things. The red, green, and purple skins would look a lot better if they were more flesh toned, tinged with the colors rather than consumed by it. But that's just a matter of personal preference, I can still understand the appeal stylisticly of the skins.


v3.0
-Added 4 new Archon skins
-2 new Berserker skins
-1 new Viper skin
-Brought back the green sectoid skin and toned it's colors down
-Toned down colors on a number of the more saturated skins. Pretty much every skin should be realistically colored now, minus the Darth Maul muton.
-Lowered the purple berserker's size to be 1.15x instead of 1.5x
Last edited by Ace; 23 Apr, 2020 @ 9:43pm
MrMister 24 Apr, 2020 @ 9:46am 
Could you do a variant of your red archon but with golden accents instead of black?
Ace  [developer] 24 Apr, 2020 @ 11:48am 
Originally posted by MrMister:
Could you do a variant of your red archon but with golden accents instead of black?
I'll give it a shot
Vaartok 28 May, 2020 @ 9:51pm 
A submod that lets us use your skins for our Playable XCOM 2 Aliens soldiers would be extremely awesome, but I suspect that would be difficult to make. If you can make it happen I would be quite happy. These variations are dope AF and I'd love to see them on my soldier customization list.
zistix1 16 Jun, 2020 @ 10:28am 
here's some skin ideas for aliens you haven't done yet

Faceless:
A White Faceless with Black or Red eyes
A Dark Red Faceless with Orange eyes
And a Dark Green Faceless with Light Green eyes

Chryssalid:
The White neonate skin from TLE
A Red Chryssalid
A Black Chryssalid
And a Light Purple Chryssalid

Gatekeeper:
A Black Gatekeeper with a Red eye(if you can do that)
And a Purple Gatekeeper with a Purple Eye
Ethegeek92 12 Oct, 2024 @ 6:23pm 
@Ace Would this cause units on the map to show a rainbow IMG in target preview and be invisible on the map? I can target the IMG and then it shows as an explosive and I shoot it, then the icon is gone like a standard enemy. Any thought in here on this issue?
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