Command & Conquer™ Remastered Collection

Command & Conquer™ Remastered Collection

More QoL Improvements
Garrison Troops Inside Structures?
Hello. Would this be possible?
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Εμφάνιση 1-7 από 7 σχόλια
Cool idea. But out of the scope of a 'QoL' mod I'd say.

As this will completely change gameplay and the classic RA1 experience

Good idea for a separate mod though. You'd also probably have to create separate 'garrison artwork' for every single building. Which would be a lot of work
Unlike RA2/RA3/Generals/TW, in RA1 there are few buildings on maps and no urban environments, so it would be much less useful than in aforementioned games.
So I'd disagree it will completely change gameplay - this will be barely noticeable, I'd say.

But that's exactly the reason why it may be not worth to implement even if this is possible - a lot of work for a feature that is useless in 95% of gameplay.
Of course I'd be happy to see it work, though.

Veterancy though...
Τελευταία επεξεργασία από zerobyte666; 16 Ιουν 2020, 0:38
Αναρτήθηκε αρχικά από zerobyte666:
Unlike RA2/RA3/Generals/TW, in RA1 there are few buildings on maps and no urban environments, so it would be much less useful than in aforementioned games.
So I'd disagree it will completely change gameplay - this will be barely noticeable, I'd say.

Except, we have a map editor.
Also there are some scenarios that this might be fun in.

I was also thinking about veterancy, as well as capturing the oil derrick structures for money...

As for artwork... I don't know about NEEDING seperate artwork, you could just draw pips on it if it has units inside. EDIT: Or add sandbags around it?
Τελευταία επεξεργασία από 𝔘𝔫𝔠𝔩𝔢𝔘𝔫𝔠𝔩𝔢; 16 Ιουν 2020, 11:42
Drawing pips seems the easiest option, probably.
actually, it has already been done with Open RA and pillboxes
Αναρτήθηκε αρχικά από boliver2355:
actually, it has already been done with Open RA and pillboxes

Thanks, but I'm pretty sure that doesn't help at all.
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Εμφάνιση 1-7 από 7 σχόλια
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