Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
- Accelerating with normal forward mode gives 39% power consumption.
- Cruising with normal forward mode (engines ON) gives 15% power consumption.
- Accelerating with boosters gives 130% power consumption, generators get damaged.
- Cruising with boosters gives 17% power consumption.
All on a planet, in one direction, auto-brake is off.
So, is there a point to place additional generators making ship heavier and slower, only for speed boost from 70 to 79 m/s?
CV boost speed doesn't fade after acceleration (auto-brake is off). So, in space I can fly at boost speed all the time.
SV boost speed is fading after acceleration. So, I can slowly fly (for SV) only at 117 m/s instead of 160 m/s.
It's too bad about medium jets, they look cool and perfectly fit the form-factor of heavy fighter.