Prison Architect

Prison Architect

Murgh CombiPack Rock
murgh  [developer] 26 Jun, 2020 @ 10:01am
Troubleshooting
Downloading/unpacking this huge mod may take minutes to complete.
Restart the game after enabling this mod.
When the game loads do not press your mouse or Windows thinks it's not responding.

This mod is in folder mods\2142924351.
Its data folder should contain 620 files in 7 folders, around 31.7 MB total size.


Steam is not reliable when it comes to downloading mods. They might be corrupted sometimes or not download completely, so if you experience objects not spawning like they should (like a Recycling Desk or a Server or Traffic Terminal or whatever object it might be), then you should clean up the corrupted files.

Removing old incompatible mods might also help.

Open save folder in the game menu.
Remove the 'mods' folder in windows explorer, or folder 2142924351 in particular (this mod)
Unsubscribe from all old mods so they don't download again.
Enable only this mod and the add-on mods from the other topic (mod order does matter!)

Follow my guides to download mods outside of Steam and to clean up old mods:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1324969702
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1918148552
Last edited by murgh; 29 Jul, 2020 @ 4:37am
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Showing 1-15 of 76 comments
murgh  [developer] 27 Jun, 2020 @ 1:05pm 
For impatient people:
This mod might need some time to load on start, let it run without clicking your mouse.
Javel1n 29 Jun, 2020 @ 4:20am 
And also, if problem still persist, use windowed mode first, then if it already load, put it back again.
tonimark 29 Jun, 2020 @ 5:39am 
BUG:script error loop:advanced roads 2.0
when i try to disable the advanced roads cargo station right side it refuses and then the scripts constantly throws error:
RUNTIME ERROR : [string "..."]:153: attempt to index global 'BayOnTruck' (a nil value)

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2146926300

i created new thread since the bugs thread from this mod is nowhere to be found
murgh  [developer] 29 Jun, 2020 @ 7:18am 
Removed the thread because the main page only lists 3 topics and the important one with required add-ons gets hidden with more than 3 topics.

It's by design that a cargo station refuses to be disabled when a truck is busy. This is because resetting it while in operation would give too much hassle in the script. There is a lot going on there, so you are not allowed to press buttons while a truck is on route. You should delete the cargo station with the delete button on the booth, since you're now in a unrecoverable loop.
Steph H. 29 Jun, 2020 @ 11:24am 
I recieve a script debugging screen when trying to complete the 7/7 grant: the fire one? Here is the image link: https://imgur.com/ikJHPu2
Hope it helps. If you need other things let me know and I will try to help
Steph H. 29 Jun, 2020 @ 11:49am 
I have another group of errors in the form of a debug script. Image Link here: https://imgur.com/a/UkCpttJ
murgh  [developer] 29 Jun, 2020 @ 11:55am 
The grant was adjusted to only do it with the chinook firemen. So no emergency station should be needed which gives me some time to look at the error it produces. Perhaps you didn't update the mod?
Steph H. 29 Jun, 2020 @ 12:29pm 
So... nope, I did update, just didn't realize it was changed to not need the room and the settings. I am on auto pilot when I do a prison setup and the grants for the road mod. Sorry for issuing a bug report where not needed!!! :P
murgh  [developer] 29 Jun, 2020 @ 2:09pm 
The error was related to a change in how the call-out firemen are handled when finished. Some part of the script doesn't do what it was doing before the game update, and so it failed to find the fireman equipment at the station. It just wanted to reset its sprite on line 548...
Hey Murgh! Have a problem that after i queue anything to build about half of the objects just vanishing from building queue
Tried on 3 different prisons
and resubscribe to mod
Need help.
BoneKraka 7 Jul, 2020 @ 6:52am 
Hey folks, I'm currently working on an island build, using the docks until I can get the heli's built. But I'm having problems with some items refusing to be delivered/removed from the boat or new default heli. The items are wall lights, the hearse remover and coffins so far. Anyone know of a work around?
Arya 11 Jul, 2020 @ 11:35am 
I get a Crash to desktop when attempting to execute someone with this mod, i have the additional mod chief for execution but when i move to bring in the visitors step it crashes every time. Any ideas or help?
murgh  [developer] 11 Jul, 2020 @ 11:55am 
You did put it on top of this mod, rightt? I haven't executed anybody yet, so I have no idea. It used to work fine.
Arya 11 Jul, 2020 @ 11:58am 
yea, the order from top to bottom goes

Chief for Execution
Murgh CombiPack Rock
murgh  [developer] 11 Jul, 2020 @ 12:04pm 
Interesting. Well the chief mod just puts the default game definitions back for the chief, and this mod can't do anything with executions anyway (that's not moddable part of the game), so it might be a new bug in the game. I'll point to a volunteer in my deathrow and hotwire a chair to see what it does here.
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