Инсталирайте Steam
вход
|
език
Опростен китайски (简体中文)
Традиционен китайски (繁體中文)
Японски (日本語)
Корейски (한국어)
Тайландски (ไทย)
Чешки (Čeština)
Датски (Dansk)
Немски (Deutsch)
Английски (English)
Испански — Испания (Español — España)
Испански — Латинска Америка (Español — Latinoamérica)
Гръцки (Ελληνικά)
Френски (Français)
Италиански (Italiano)
Индонезийски (Bahasa Indonesia)
Унгарски (Magyar)
Холандски (Nederlands)
Норвежки (Norsk)
Полски (Polski)
Португалски (Português)
Бразилски португалски (Português — Brasil)
Румънски (Română)
Руски (Русский)
Финландски (Suomi)
Шведски (Svenska)
Турски (Türkçe)
Виетнамски (Tiếng Việt)
Украински (Українська)
Докладване на проблем с превода
On normal terrain it works fine.
I did a video @ https://drive.google.com/uc?id=17wz9Palu1XDtXaG8j6udiW0RS38tYiE6 so it's easier to understand what I mean.
Also what's with this new Throwing Knife animation? Was this change intended?
Throwing Knife's animation needed to be changed for technical implementation reasons. I've just changed it to be less-flashy for an early-game skill, however.
EDIT: Also, do you have access to the Deadly Flourish skill?
P.S. adrenaline worked
P.S.S I have access to Deadly Flourish
I have this exact issue, with those mods installed and script extender in that place.
Edit: I got it working by doing a save, quit and reload the game using the .exe on the bin folder
Sadly, I have an issue where, even though the odincore file is updated to v1.2.2, I still get question marks instead of the icons, and I have already checked the workshop folder, tried deleting and unsubscribing from odincore and installing it again, still no icons :(