Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
On normal terrain it works fine.
I did a video @ https://drive.google.com/uc?id=17wz9Palu1XDtXaG8j6udiW0RS38tYiE6 so it's easier to understand what I mean.
Also what's with this new Throwing Knife animation? Was this change intended?
Throwing Knife's animation needed to be changed for technical implementation reasons. I've just changed it to be less-flashy for an early-game skill, however.
EDIT: Also, do you have access to the Deadly Flourish skill?
P.S. adrenaline worked
P.S.S I have access to Deadly Flourish
I have this exact issue, with those mods installed and script extender in that place.
Edit: I got it working by doing a save, quit and reload the game using the .exe on the bin folder
Sadly, I have an issue where, even though the odincore file is updated to v1.2.2, I still get question marks instead of the icons, and I have already checked the workshop folder, tried deleting and unsubscribing from odincore and installing it again, still no icons :(