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Laporkan kesalahan penerjemahan
2021-05-16 07:17:52.046 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object.
at Jakaria.WaterWheelComponent.UpdateAfterSimulation100()
at VRage.Game.Components.MyGameLogicComponent.VRage.Game.Entity.EntityComponents.Interfaces.IMyGameLogicComponent.UpdateAfterSimulation100(Boolean entityUpdate)
at VRage.Game.Entity.MyGameLogic.<>c.<UpdateAfterSimulation>b__9_2(MyGameLogicComponent c)
at VRage.Collections.MyDistributedUpdater`2.Iterate(Action`1 p)
at Sandbox.Game.World.MySector.UpdateAfterSimulation()
at Sandbox.Game.World.MySession.UpdateComponents()
at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
at Sandbox.MySandboxGame.Update()
at Sandbox.Engine.Platform.Game.UpdateInternal()
at Sandbox.Engine.Platform.Game.RunSingleFrame()
at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
at Sandbox.Engine.Platform.Game.RunLoop()
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
at SpaceEngineers.MyProgram.Main(String[] args)
If more of log file needed just ask.
2021-08-05 08:45:08.354 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START
2021-08-05 08:45:08.355 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END
2021-08-05 08:45:08.358 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object.
at Jakaria.WaterMod.UpdateAfterSecond()
2021-08-05 08:45:08.971 - Thread: 1 -> MyGuiScreenChat.ctor START
2021-08-05 08:45:08.972 - Thread: 1 -> MyGuiScreenChat.ctor END
2021-08-05 08:45:08.988 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent
2021-08-05 08:45:09.373 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object.
at Jakaria.WaterMod.UpdateAfterSecond()
2021-08-05 08:45:10.391 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object.
at Jakaria.WaterMod.UpdateAfterSecond()
2021-08-05 08:45:10.405 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START
2021-08-05 08:45:10.406 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END
2021-08-05 08:45:11.414 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object.
at Jakaria.WaterMod.UpdateAfterSecond()
2021-08-05 08:45:12.202 - Thread: 1 -> GUI Stats: Update 0.421390555555556, Draw 1.7275045
2021-08-05 08:45:12.279 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities
2021-08-05 08:45:12.279 - Thread: 1 -> STATISTICS,240.0666667,0.1256294,0.01419926,0.9686651,0.03250408,28.73739,2.482958,37.83422,100.0268,5,72,1793.962,13750.1,177118,250000000,9,34.76067,77.80154,0.4111089,19206,16.68193,0,16.66667,5.79875,12.9788,100,9646850090,1793.962,3,0
2021-08-05 08:45:12.279 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
2021-08-05 08:45:12.279 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,853,42,178,316,96,849,9199,6309,0,0,195,6626,0,4373,56,0,5,28,384,21,3,24,1631,763,456,8,30,0,0,0,0
2021-08-05 08:45:12.436 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object.
at Jakaria.WaterMod.UpdateAfterSecond()
2021-08-05 08:45:13.658 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent
2021-08-09 19:04:40.632 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object.
at Sandbox.Game.Entities.Character.MyCharacter.VRage.Game.ModAPI.Interfaces.IMyControllableEntity.get_EnabledHelmet()
at Jakaria.WaterMod.SimulatePlayer(Water water, IMyCharacter player)
at Jakaria.WaterMod.<SimulatePhysics>b__74_1(Int32 i)
at ParallelTasks.Parallel.For(Int32 startInclusive, Int32 endExclusive, Action`1 body, Int32 stride, WorkPriority priority, Nullable`1 options, Boolean blocking)
at Sandbox.ModAPI.MyParallelTask.VRage.Game.ModAPI.IMyParallelTask.For(Int32 startInclusive, Int32 endExclusive, Action`1 body, Int32 stride)
at Jakaria.WaterMod.SimulatePhysics()
at Jakaria.WaterMod.UpdateAfterSimulation()
at Sandbox.Game.World.MySession.UpdateComponents()
at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
at Sandbox.MySandboxGame.Update()
at Sandbox.Engine.Platform.Game.UpdateInternal()
at Sandbox.Engine.Platform.Game.RunSingleFrame()
at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
at Sandbox.Engine.Platform.Game.RunLoop()
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
at SpaceEngineers.MyProgram.Main(String[] args)
2021-08-09 19:04:40.633 - Thread: 1 -> Showing message
2021-08-09 19:04:42.428 - Thread: 1 ->
================================== CRASH INFO ==================================
AppVersion: 01_199_020
GameName: Space Engineers
IsOutOfMemory: False
IsGPU: False
IsNative: False
IsTask: False
IsExperimental: True
ProcessRunTime: 132
PCUCount: 18913
IsHang: False
GCMemory: 2048
GCMemoryAllocated: 2048
HWAvailableMemory: 21849
ProcessPrivateMemory: 10298
AnalyticId: SE
================================== OFNI HSARC ==================================
2021-08-09 19:04:42.430 - Thread: 1 -> Log Closed
2021-08-10 01:27:03.568 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object.
at Sandbox.Game.Entities.Character.MyCharacter.VRage.Game.ModAPI.Interfaces.IMyControllableEntity.get_EnabledHelmet()
at Jakaria.WaterMod.SimulatePlayer(Water water, IMyCharacter player)
at Jakaria.WaterMod.<SimulatePhysics>b__74_1(Int32 i)
at ParallelTasks.Parallel.For(Int32 startInclusive, Int32 endExclusive, Action`1 body, Int32 stride, WorkPriority priority, Nullable`1 options, Boolean blocking)
at Sandbox.ModAPI.MyParallelTask.VRage.Game.ModAPI.IMyParallelTask.For(Int32 startInclusive, Int32 endExclusive, Action`1 body, Int32 stride)
at Jakaria.WaterMod.SimulatePhysics()
at Jakaria.WaterMod.UpdateAfterSimulation()
at Sandbox.Game.World.MySession.UpdateComponents()
at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
at Sandbox.MySandboxGame.Update()
at Sandbox.Engine.Platform.Game.UpdateInternal()
at Sandbox.Engine.Platform.Game.RunSingleFrame()
at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
at Sandbox.Engine.Platform.Game.RunLoop()
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
at SpaceEngineers.MyProgram.Main(String[] args)
2021-08-10 01:27:03.570 - Thread: 1 -> Showing message
2021-08-10 01:27:07.161 - Thread: 1 ->
================================== CRASH INFO ==================================
AppVersion: 01_199_020
GameName: Space Engineers
IsOutOfMemory: False
IsGPU: False
IsNative: False
IsTask: False
IsExperimental: True
ProcessRunTime: 236
PCUCount: 196598
IsHang: False
GCMemory: 5162
GCMemoryAllocated: 5162
HWAvailableMemory: 874
ProcessPrivateMemory: 10035
AnalyticId: SE
================================== OFNI HSARC ==================================
2021-08-10 01:27:07.162 - Thread: 1 -> Log Closed
2021-08-10 12:43:32.059 - Thread: 1 -> Autosave
2021-08-10 12:43:32.059 - Thread: 1 -> Saving world - START
2021-08-10 12:43:32.060 - Thread: 1 -> Making world state snapshot.
2021-08-10 12:43:32.060 - Thread: 1 -> Before snapshot.: GC Memory: 1,987 B
2021-08-10 12:43:32.071 - Thread: 1 -> After snapshot.: GC Memory: 1,990 B
2021-08-10 12:43:32.071 - Thread: 1 -> Directory cleanup: GC Memory: 1,990 B
2021-08-10 12:43:32.071 - Thread: 1 -> Saving world - END
2021-08-10 12:43:32.102 - Thread: 11 -> Session snapshot save - START
2021-08-10 12:43:32.102 - Thread: 11 -> Checking file access for files in target dir.
2021-08-10 12:43:32.284 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START
2021-08-10 12:43:32.284 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END
2021-08-10 12:43:32.350 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Tilmann\AppData\Roaming\SpaceEngineers\Saves\76561198037016140\Dawn System/.new/Sandbox_config.sbc
2021-08-10 12:43:32.388 - Thread: 11 -> Session snapshot save - END
2021-08-10 12:43:55.243 - Thread: 1 -> GUI Stats: Update 0.3042825, Draw 1.68034833333333
2021-08-10 12:44:02.072 - Thread: 1 -> GC Memory: 1997.881 / 1997.881 MB
2021-08-10 12:44:25.240 - Thread: 1 -> GUI Stats: Update 0.372657333333333, Draw 1.50738061111111
2021-08-10 12:44:25.410 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities
2021-08-10 12:44:25.411 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,85.81957,112.9516,1,0,2006.996,12088.27,30124,73731,75,27.13459,97.91519,0.5317756,11418,13.84297,1,16.66667,3.756234,13.55437,100,8739562090,2006.996,0,0
2021-08-10 12:44:25.411 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
2021-08-10 12:44:25.411 - Thread: 1 -> MEMORY VALUES,1,1,0,1,69,867,42,354,567,90,849,8334,5130,0,0,192,5698,0,3220,56,0,67,28,384,66,0,2,1631,760,456,8,30,0,0,0,0
2021-08-10 12:44:32.072 - Thread: 1 -> GC Memory: 2012.299 / 2012.299 MB
2021-08-10 12:44:55.238 - Thread: 1 -> GUI Stats: Update 0.373704833333333, Draw 1.43099272222222
2021-08-10 12:45:02.075 - Thread: 1 -> GC Memory: 2021.358 / 2021.358 MB
2021-08-10 12:45:25.239 - Thread: 1 -> GUI Stats: Update 0.386994277777778, Draw 1.47071616666667
2021-08-10 12:45:25.428 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities
2021-08-10 12:45:25.428 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,77.60857,89.86079,1,0,1992.187,12098.59,30124,73731,75,27.58497,98.23484,0.5624044,11409,12.9385,0,16.66667,3.569083,12.71012,100,8740620490,1992.187,0,0
2021-08-10 12:45:25.428 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
2021-08-10 12:45:25.428 - Thread: 1 -> MEMORY VALUES,1,1,0,1,69,868,42,354,563,91,849,8335,5134,0,0,195,5697,0,3220,56,0,66,28,384,63,0,2,1631,760,456,8,30,0,0,0,0
2021-08-10 12:45:32.088 - Thread: 1 -> GC Memory: 1997.181 / 1997.181 MB
2021-08-10 12:45:55.322 - Thread: 1 -> GUI Stats: Update 0.361833722222223, Draw 1.26885488888889
2021-08-10 12:46:02.089 - Thread: 1 -> GC Memory: 2007.275 / 2007.275 MB
2021-08-10 12:46:07.278 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - AirTraffic-SpawnGroup-WMIHunchbackDropship
2021-08-10 12:46:07.588 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object.
at Sandbox.Game.Entities.Character.MyCharacter.VRage.Game.ModAPI.Interfaces.IMyControllableEntity.get_EnabledHelmet()
at Jakaria.WaterMod.SimulatePlayer(Water water, IMyCharacter player)
at Jakaria.WaterMod.<SimulatePhysics>b__74_1(Int32 i)
at ParallelTasks.Parallel.For(Int32 startInclusive, Int32 endExclusive, Action`1 body, Int32 stride, WorkPriority priority, Nullable`1 options, Boolean blocking)
at Sandbox.ModAPI.MyParallelTask.VRage.Game.ModAPI.IMyParallelTask.For(Int32 startInclusive, Int32 endExclusive, Action`1 body, Int32 stride)
at Jakaria.WaterMod.SimulatePhysics()
at Jakaria.WaterMod.UpdateAfterSimulation()
at Sandbox.Game.World.MySession.UpdateComponents()
at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
at Sandbox.MySandboxGame.Update()
at Sandbox.Engine.Platform.Game.UpdateInternal()
at Sandbox.Engine.Platform.Game.RunSingleFrame()
at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
at Sandbox.Engine.Platform.Game.RunLoop()
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
at SpaceEngineers.MyProgram.Main(String[] args)
2021-08-10 12:46:07.590 - Thread: 1 -> Showing message
2021-08-10 12:46:07.636 - Thread: 11 -> Initialized large grid (NPC-ATM) WMI Hunchback Dropship 15627 PCU
2021-08-10 12:46:09.996 - Thread: 1 ->
================================== CRASH INFO ==================================
AppVersion: 01_199_020
GameName: Space Engineers
IsOutOfMemory: False
IsGPU: False
IsNative: False
IsTask: False
IsExperimental: True
ProcessRunTime: 835
PCUCount: 45754
IsHang: False
GCMemory: 2056
GCMemoryAllocated: 2056
HWAvailableMemory: 11382
ProcessPrivateMemory: 12114
AnalyticId: SE
================================== OFNI HSARC ==================================
2021-08-10 12:46:09.997 - Thread: 1 -> Log Closed