RimWorld
Plushies
twokay  [개발자] 2020년 10월 17일 오전 10시 10분
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전체 댓글 7개 중 1~7개 표시 중
MrClint 2020년 10월 17일 오전 11시 08분 
Alright. just copying the text from the comment.

It seems like I can't capture or rescue while having Plushies mod on. The pawns just lays there wiggling. I get some error while trying to rescue/capture that mentions Plushies, and it works without. Nor can I feed them (the option just isn't there).

I have a ♥♥♥♥♥♥♥♥ of mods, and don't know how to copy/paste the list.

Had to shorten it down, so I only included the ones relating to the prisoner himself (Lighten):

Exception in JobDriver tick for pawn Lighten driver=JobDriver_LayDown (toilIndex=2) driver.job=(LayDown (Job_185151) A=Thing_SleepingSpot117572)
System.NullReferenceException: Object reference not set to an instance of an object
at Plushies.BedThoughtsPatch.Postfix (Verse.Pawn actor) [0x00034] in <0de2164640b64119b75d379891bb2f6a>:0
at (wrapper dynamic-method) RimWorld.Toils_LayDown.RimWorld.Toils_LayDown.ApplyBedThoughts_Patch5(Verse.Pawn)
at RimWorld.Toils_LayDown+<>c__DisplayClass2_0.<LayDown>b__1 () [0x00155] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.AI.JobDriver.Verse.AI.JobDriver.DriverTick_Patch1(Verse.AI.JobDriver)
Verse.Log:Warning(String, Boolean)
Verse.AI.JobUtility:Verse.AI.JobUtility.TryStartErrorRecoverJob_Patch0(Pawn, String, Exception, JobDriver)
Verse.AI.JobDriver:Verse.AI.JobDriver.DriverTick_Patch1(JobDriver)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Verse.Pawn.Tick_Patch4(Pawn)
Verse.TickList:Verse.TickList.Tick_Patch2(TickList)
Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

Pawn Lighten threw exception while executing toil's finish action (0), jobDriver=RimWorld.JobDriver_LayDown, job=LayDown (Job_185151) A=Thing_SleepingSpot117572, toilIndex=2: System.NullReferenceException: Object reference not set to an instance of an object
at Plushies.BedThoughtsPatch.Postfix (Verse.Pawn actor) [0x00034] in <0de2164640b64119b75d379891bb2f6a>:0
at (wrapper dynamic-method) RimWorld.Toils_LayDown.RimWorld.Toils_LayDown.ApplyBedThoughts_Patch5(Verse.Pawn)
at RimWorld.Toils_LayDown+<>c__DisplayClass2_0.<LayDown>b__2 () [0x00025] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.AI.Toil.Cleanup (System.Int32 myIndex, Verse.AI.JobDriver jobDriver) [0x0001f] in <d72310b4d8f64d25aee502792b58549f>:0
Verse.Log:Error(String, Boolean)
Verse.AI.Toil:Cleanup(Int32, JobDriver)
Verse.AI.JobDriver:Verse.AI.JobDriver.Cleanup_Patch1(JobDriver, JobCondition)
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.CleanupCurrentJob_Patch1(Pawn_JobTracker, JobCondition, Boolean, Boolean, Boolean)
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch2(Pawn_JobTracker, JobCondition, Boolean, Boolean)
Verse.AI.JobUtility:Verse.AI.JobUtility.TryStartErrorRecoverJob_Patch0(Pawn, String, Exception, JobDriver)
Verse.AI.JobDriver:Verse.AI.JobDriver.DriverTick_Patch1(JobDriver)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Verse.Pawn.Tick_Patch4(Pawn)
Verse.TickList:Verse.TickList.Tick_Patch2(TickList)
Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

Exception in JobDriver tick for pawn Lighten driver=JobDriver_LayDown (toilIndex=2) driver.job=(LayDown (Job_197215) A=Thing_SleepingSpot117572)
System.NullReferenceException: Object reference not set to an instance of an object
at Plushies.BedThoughtsPatch.Postfix (Verse.Pawn actor) [0x00034] in <0de2164640b64119b75d379891bb2f6a>:0
at (wrapper dynamic-method) RimWorld.Toils_LayDown.RimWorld.Toils_LayDown.ApplyBedThoughts_Patch5(Verse.Pawn)
at RimWorld.Toils_LayDown+<>c__DisplayClass2_0.<LayDown>b__1 () [0x00155] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.AI.JobDriver.Verse.AI.JobDriver.DriverTick_Patch1(Verse.AI.JobDriver)
Verse.Log:Warning(String, Boolean)
Verse.AI.JobUtility:Verse.AI.JobUtility.TryStartErrorRecoverJob_Patch0(Pawn, String, Exception, JobDriver)
Verse.AI.JobDriver:Verse.AI.JobDriver.DriverTick_Patch1(JobDriver)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Verse.Pawn.Tick_Patch4(Pawn)
Verse.TickList:Verse.TickList.Tick_Patch2(TickList)
Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

Pawn Lighten threw exception while executing toil's finish action (0), jobDriver=RimWorld.JobDriver_LayDown, job=LayDown (Job_197215) A=Thing_SleepingSpot117572, toilIndex=2: System.NullReferenceException: Object reference not set to an instance of an object
at Plushies.BedThoughtsPatch.Postfix (Verse.Pawn actor) [0x00034] in <0de2164640b64119b75d379891bb2f6a>:0
at (wrapper dynamic-method) RimWorld.Toils_LayDown.RimWorld.Toils_LayDown.ApplyBedThoughts_Patch5(Verse.Pawn)
at RimWorld.Toils_LayDown+<>c__DisplayClass2_0.<LayDown>b__2 () [0x00025] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.AI.Toil.Cleanup (System.Int32 myIndex, Verse.AI.JobDriver jobDriver) [0x0001f] in <d72310b4d8f64d25aee502792b58549f>:0
Verse.Log:Error(String, Boolean)
Verse.AI.Toil:Cleanup(Int32, JobDriver)
Verse.AI.JobDriver:Verse.AI.JobDriver.Cleanup_Patch1(JobDriver, JobCondition)
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.CleanupCurrentJob_Patch1(Pawn_JobTracker, JobCondition, Boolean, Boolean, Boolean)
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch2(Pawn_JobTracker, JobCondition, Boolean, Boolean)
Verse.AI.JobUtility:Verse.AI.JobUtility.TryStartErrorRecoverJob_Patch0(Pawn, String, Exception, JobDriver)
Verse.AI.JobDriver:Verse.AI.JobDriver.DriverTick_Patch1(JobDriver)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Verse.Pawn.Tick_Patch4(Pawn)
Verse.TickList:Verse.TickList.Tick_Patch2(TickList)
Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
twokay  [개발자] 2020년 10월 17일 오전 11시 36분 
Thanks that was enough to fix the issue!
1337 Kiwi 2021년 7월 25일 오후 8시 06분 
Hi, how to you link the plushies? It keeps saying the one I created is inactive.
twokay  [개발자] 2021년 7월 25일 오후 11시 08분 
Oh it needs to be like one tile away from a bed but not at the corner of it, just like an end table, you should be able to see if it links if you get the "Links to -" overlay while selecting the place to install it,

It should technically work with any bed, even custom ones from other mods
1337 Kiwi 2021년 7월 26일 오전 4시 19분 
Ok, thanks for the reply, I appreciate it.
star 2022년 4월 20일 오후 10시 26분 
Trying to spawn in debug mode. Got an error and an partly invisible bugged item.

Exception printing MinifiedThing-5001 at (193, 0, 127): System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Verse.Graphic_Random.SubGraphicFor (Verse.Thing thing) [0x0000c] in <99518a644a3e4a7ea3fde566568df84a>:0
at Verse.GraphicUtility.<ExtractInnerGraphicFor>g__ResolveGraphicInner|0_0 (Verse.Graphic g, Verse.GraphicUtility+<>c__DisplayClass0_0& ) [0x0000a] in <99518a644a3e4a7ea3fde566568df84a>:0
at Verse.GraphicUtility.ExtractInnerGraphicFor (Verse.Graphic outerGraphic, Verse.Thing thing) [0x00020] in <99518a644a3e4a7ea3fde566568df84a>:0
at RimWorld.MinifiedThing.get_Graphic () [0x0001d] in <99518a644a3e4a7ea3fde566568df84a>:0
at RimWorld.MinifiedThing.Print (Verse.SectionLayer layer) [0x00062] in <99518a644a3e4a7ea3fde566568df84a>:0
at Verse.SectionLayer_ThingsGeneral.TakePrintFrom (Verse.Thing t) [0x00000] in <99518a644a3e4a7ea3fde566568df84a>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.SectionLayer_ThingsGeneral:TakePrintFrom (Verse.Thing)
Verse.SectionLayer_Things:Regenerate ()
(wrapper dynamic-method) Verse.Section:Verse.Section.RegenerateLayers_Patch1 (Verse.Section,Verse.MapMeshFlag)
Verse.MapDrawer:TryUpdateSection (Verse.Section)
Verse.MapDrawer:MapMeshDrawerUpdate_First ()
(wrapper dynamic-method) Verse.Map:Verse.Map.MapUpdate_Patch7 (Verse.Map)
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()
twokay  [개발자] 2022년 4월 21일 오전 5시 55분 
star 님이 먼저 게시:
Trying to spawn in debug mode. Got an error and an partly invisible bugged item.

Exception printing MinifiedThing-5001 at (193, 0, 127): System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Verse.Graphic_Random.SubGraphicFor (Verse.Thing thing) [0x0000c] in <99518a644a3e4a7ea3fde566568df84a>:0
at Verse.GraphicUtility.<ExtractInnerGraphicFor>g__ResolveGraphicInner|0_0 (Verse.Graphic g, Verse.GraphicUtility+<>c__DisplayClass0_0& ) [0x0000a] in <99518a644a3e4a7ea3fde566568df84a>:0
at Verse.GraphicUtility.ExtractInnerGraphicFor (Verse.Graphic outerGraphic, Verse.Thing thing) [0x00020] in <99518a644a3e4a7ea3fde566568df84a>:0
at RimWorld.MinifiedThing.get_Graphic () [0x0001d] in <99518a644a3e4a7ea3fde566568df84a>:0
at RimWorld.MinifiedThing.Print (Verse.SectionLayer layer) [0x00062] in <99518a644a3e4a7ea3fde566568df84a>:0
at Verse.SectionLayer_ThingsGeneral.TakePrintFrom (Verse.Thing t) [0x00000] in <99518a644a3e4a7ea3fde566568df84a>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.SectionLayer_ThingsGeneral:TakePrintFrom (Verse.Thing)
Verse.SectionLayer_Things:Regenerate ()
(wrapper dynamic-method) Verse.Section:Verse.Section.RegenerateLayers_Patch1 (Verse.Section,Verse.MapMeshFlag)
Verse.MapDrawer:TryUpdateSection (Verse.Section)
Verse.MapDrawer:MapMeshDrawerUpdate_First ()
(wrapper dynamic-method) Verse.Map:Verse.Map.MapUpdate_Patch7 (Verse.Map)
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()

This seems tricky, I can't replicate it, do you have an active modlist or where there any specific conditions to when that occurs?
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