Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Hán giản thể)
繁體中文 (Hán phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (tiếng Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
It seems like I can't capture or rescue while having Plushies mod on. The pawns just lays there wiggling. I get some error while trying to rescue/capture that mentions Plushies, and it works without. Nor can I feed them (the option just isn't there).
I have a ♥♥♥♥♥♥♥♥ of mods, and don't know how to copy/paste the list.
Had to shorten it down, so I only included the ones relating to the prisoner himself (Lighten):
Exception in JobDriver tick for pawn Lighten driver=JobDriver_LayDown (toilIndex=2) driver.job=(LayDown (Job_185151) A=Thing_SleepingSpot117572)
System.NullReferenceException: Object reference not set to an instance of an object
at Plushies.BedThoughtsPatch.Postfix (Verse.Pawn actor) [0x00034] in <0de2164640b64119b75d379891bb2f6a>:0
at (wrapper dynamic-method) RimWorld.Toils_LayDown.RimWorld.Toils_LayDown.ApplyBedThoughts_Patch5(Verse.Pawn)
at RimWorld.Toils_LayDown+<>c__DisplayClass2_0.<LayDown>b__1 () [0x00155] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.AI.JobDriver.Verse.AI.JobDriver.DriverTick_Patch1(Verse.AI.JobDriver)
Verse.Log:Warning(String, Boolean)
Verse.AI.JobUtility:Verse.AI.JobUtility.TryStartErrorRecoverJob_Patch0(Pawn, String, Exception, JobDriver)
Verse.AI.JobDriver:Verse.AI.JobDriver.DriverTick_Patch1(JobDriver)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Verse.Pawn.Tick_Patch4(Pawn)
Verse.TickList:Verse.TickList.Tick_Patch2(TickList)
Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Pawn Lighten threw exception while executing toil's finish action (0), jobDriver=RimWorld.JobDriver_LayDown, job=LayDown (Job_185151) A=Thing_SleepingSpot117572, toilIndex=2: System.NullReferenceException: Object reference not set to an instance of an object
at Plushies.BedThoughtsPatch.Postfix (Verse.Pawn actor) [0x00034] in <0de2164640b64119b75d379891bb2f6a>:0
at (wrapper dynamic-method) RimWorld.Toils_LayDown.RimWorld.Toils_LayDown.ApplyBedThoughts_Patch5(Verse.Pawn)
at RimWorld.Toils_LayDown+<>c__DisplayClass2_0.<LayDown>b__2 () [0x00025] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.AI.Toil.Cleanup (System.Int32 myIndex, Verse.AI.JobDriver jobDriver) [0x0001f] in <d72310b4d8f64d25aee502792b58549f>:0
Verse.Log:Error(String, Boolean)
Verse.AI.Toil:Cleanup(Int32, JobDriver)
Verse.AI.JobDriver:Verse.AI.JobDriver.Cleanup_Patch1(JobDriver, JobCondition)
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.CleanupCurrentJob_Patch1(Pawn_JobTracker, JobCondition, Boolean, Boolean, Boolean)
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch2(Pawn_JobTracker, JobCondition, Boolean, Boolean)
Verse.AI.JobUtility:Verse.AI.JobUtility.TryStartErrorRecoverJob_Patch0(Pawn, String, Exception, JobDriver)
Verse.AI.JobDriver:Verse.AI.JobDriver.DriverTick_Patch1(JobDriver)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Verse.Pawn.Tick_Patch4(Pawn)
Verse.TickList:Verse.TickList.Tick_Patch2(TickList)
Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception in JobDriver tick for pawn Lighten driver=JobDriver_LayDown (toilIndex=2) driver.job=(LayDown (Job_197215) A=Thing_SleepingSpot117572)
System.NullReferenceException: Object reference not set to an instance of an object
at Plushies.BedThoughtsPatch.Postfix (Verse.Pawn actor) [0x00034] in <0de2164640b64119b75d379891bb2f6a>:0
at (wrapper dynamic-method) RimWorld.Toils_LayDown.RimWorld.Toils_LayDown.ApplyBedThoughts_Patch5(Verse.Pawn)
at RimWorld.Toils_LayDown+<>c__DisplayClass2_0.<LayDown>b__1 () [0x00155] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.AI.JobDriver.Verse.AI.JobDriver.DriverTick_Patch1(Verse.AI.JobDriver)
Verse.Log:Warning(String, Boolean)
Verse.AI.JobUtility:Verse.AI.JobUtility.TryStartErrorRecoverJob_Patch0(Pawn, String, Exception, JobDriver)
Verse.AI.JobDriver:Verse.AI.JobDriver.DriverTick_Patch1(JobDriver)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Verse.Pawn.Tick_Patch4(Pawn)
Verse.TickList:Verse.TickList.Tick_Patch2(TickList)
Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Pawn Lighten threw exception while executing toil's finish action (0), jobDriver=RimWorld.JobDriver_LayDown, job=LayDown (Job_197215) A=Thing_SleepingSpot117572, toilIndex=2: System.NullReferenceException: Object reference not set to an instance of an object
at Plushies.BedThoughtsPatch.Postfix (Verse.Pawn actor) [0x00034] in <0de2164640b64119b75d379891bb2f6a>:0
at (wrapper dynamic-method) RimWorld.Toils_LayDown.RimWorld.Toils_LayDown.ApplyBedThoughts_Patch5(Verse.Pawn)
at RimWorld.Toils_LayDown+<>c__DisplayClass2_0.<LayDown>b__2 () [0x00025] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.AI.Toil.Cleanup (System.Int32 myIndex, Verse.AI.JobDriver jobDriver) [0x0001f] in <d72310b4d8f64d25aee502792b58549f>:0
Verse.Log:Error(String, Boolean)
Verse.AI.Toil:Cleanup(Int32, JobDriver)
Verse.AI.JobDriver:Verse.AI.JobDriver.Cleanup_Patch1(JobDriver, JobCondition)
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.CleanupCurrentJob_Patch1(Pawn_JobTracker, JobCondition, Boolean, Boolean, Boolean)
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch2(Pawn_JobTracker, JobCondition, Boolean, Boolean)
Verse.AI.JobUtility:Verse.AI.JobUtility.TryStartErrorRecoverJob_Patch0(Pawn, String, Exception, JobDriver)
Verse.AI.JobDriver:Verse.AI.JobDriver.DriverTick_Patch1(JobDriver)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Verse.Pawn.Tick_Patch4(Pawn)
Verse.TickList:Verse.TickList.Tick_Patch2(TickList)
Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
It should technically work with any bed, even custom ones from other mods
Exception printing MinifiedThing-5001 at (193, 0, 127): System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Verse.Graphic_Random.SubGraphicFor (Verse.Thing thing) [0x0000c] in <99518a644a3e4a7ea3fde566568df84a>:0
at Verse.GraphicUtility.<ExtractInnerGraphicFor>g__ResolveGraphicInner|0_0 (Verse.Graphic g, Verse.GraphicUtility+<>c__DisplayClass0_0& ) [0x0000a] in <99518a644a3e4a7ea3fde566568df84a>:0
at Verse.GraphicUtility.ExtractInnerGraphicFor (Verse.Graphic outerGraphic, Verse.Thing thing) [0x00020] in <99518a644a3e4a7ea3fde566568df84a>:0
at RimWorld.MinifiedThing.get_Graphic () [0x0001d] in <99518a644a3e4a7ea3fde566568df84a>:0
at RimWorld.MinifiedThing.Print (Verse.SectionLayer layer) [0x00062] in <99518a644a3e4a7ea3fde566568df84a>:0
at Verse.SectionLayer_ThingsGeneral.TakePrintFrom (Verse.Thing t) [0x00000] in <99518a644a3e4a7ea3fde566568df84a>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.SectionLayer_ThingsGeneral:TakePrintFrom (Verse.Thing)
Verse.SectionLayer_Things:Regenerate ()
(wrapper dynamic-method) Verse.Section:Verse.Section.RegenerateLayers_Patch1 (Verse.Section,Verse.MapMeshFlag)
Verse.MapDrawer:TryUpdateSection (Verse.Section)
Verse.MapDrawer:MapMeshDrawerUpdate_First ()
(wrapper dynamic-method) Verse.Map:Verse.Map.MapUpdate_Patch7 (Verse.Map)
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()
This seems tricky, I can't replicate it, do you have an active modlist or where there any specific conditions to when that occurs?