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报告翻译问题
https://mega.nz/file/JpM0mKbb#N9key3PY5XQGCeEn5N7bFmsZcPwIdlR7JUjU41x5shs
Only spawn boost or everything else?
The mutator doesn't work properly in these cases:
- if a player joins mid trader time
- if you modify trader time within trader
I'm not sure about spawn boost, for me it works fine and I'm also using PlayerLoadout mutator in some cases. But PlayerLoadout probably modifes the HP of players, which is also a value that affects the speed of players..
I have dedicated server with mutator "SetPlayerLoudout". This mutator add or remove weapons at the 1st second after player spawn. With SetPlayerLoudout mutator, your mutator not working when player spawn only. If player alive. you mutator worked at the trader time. Without SetPlayerLoudout your mutator working well at all time.
Oh well, that's probably a compatibility issue, i cannot really fix that. But thanks a lot for reporting it
Appreciate the testing but I really don't work on my mod anymore. They are all open source and contributions are welcome in Github if you know anybody who can fix these issues.