Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Increased Expensive Agents
damianvincent  [developer] 20 Jun, 2021 @ 3:02pm
Discuss update 1.2
This is a discussion forum for anyone wanting to adds ideas, tips, suggestions, or any other form of feedback to the developers. This is the thread for update 1.2

Increased Expensive Agents 1.2

- Reduced Offensive Action costs 15~20%
- Increased Base Success Rates 10~15%


This will have the effect of reducing the costs of offensive agent actions, some of the higher level agents on big missions would get very expensive so in order for balance, I reduced their costs a bit more to try and hit that sweet spot more often, as you're probably well aware by now, the offensive agent action cost is a highly modified variable and is practically different for everyone even those in very similar circumstances.

I've also increased the base success rate. This is not to be confused with critical success chance. However, base success chance has been increased upwards of 10~15% resulting in more successful actions, both for you and the AI, BEWARE and Plan Accordingly.

As always we love to hear your feedback and thank you for reading this and enjoying the mod! If you are enjoying our work, do us a favor and hit that thumbs up button. Thank you!