Kenshi
Grimshade Gladiators - Arena Dueling
Starkillaa 12 Jun, 2021 @ 1:53pm
A nice mod but..
In my opinion it would be more entertaining roleplay-wise if the gladiators had an actual name instead of just "Grimshade Novice" or "Grimshade Chamipon" etc and perhaps some personality as well since they have to same dialogue.

That being said it was fun to get there and beat up some guys without major consequences. Vanillia Kenshi should have had stuff similar to this.
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Showing 1-3 of 3 comments
Rezzurekt  [developer] 16 Jun, 2021 @ 3:57pm 
I like the idea of giving them more personality. They have the generic titles partially to keep people from walking in there & getting 1-shotted for not checking their opponent's stats before engaging... but that's kinda their own fault if they do.

Definitely still a work in progress (another update today) & I'll definitely be showing it some love. Thanks for the suggestions & glad to hear you had some fun with it. :blissful_creep:
Starkillaa 17 Jun, 2021 @ 8:32am 
Originally posted by Rezzurekt:
I like the idea of giving them more personality. They have the generic titles partially to keep people from walking in there & getting 1-shotted for not checking their opponent's stats before engaging... but that's kinda their own fault if they do.

Definitely still a work in progress (another update today) & I'll definitely be showing it some love. Thanks for the suggestions & glad to hear you had some fun with it. :blissful_creep:

Thanks. I'm looking forward to it. :beeped:

Also, not sure if it is possible but can you set the gladiators to not attack passive team mates of the player?
Last edited by Starkillaa; 17 Jun, 2021 @ 8:36am
Rezzurekt  [developer] 17 Jun, 2021 @ 2:27pm 
I haven't personally had issues with them attacking passive teammates as long as taunts are turned off & they have no jobs. Since publishing, I've only seen it happen if the gladiator I duel isn't knocked down & I have specific character settings turned on.

Any of my team set to taunt or with the "attacking enemies" AI will get attacked by an opponent who KOs my current duelist, even when set to passive & hold with jobs switched off. I've just been completely clearing my team's AI job box manually, which seems to work.

If it keeps happening to you (or anyone else), I'd be glad to know the specific details of the situation to see if I can replicate it & devise a solution.

Thanks again!
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