RimWorld

RimWorld

Medieval Overhaul
Ryoi Mibu 30 Aug, 2023 @ 2:00pm
Disable Deathstingers
For the people that want to disable Deathstingers and disable the hives on map generation,

open and edit
\steamapps\workshop\content\294100\2553700067\1.4\Defs\MapGeneration\CommonMapGenerator.xml.

look for

<GenStepDef>
<defName>DankPyon_HornetNest</defName>
<order>500</order>
<genStep Class="GenStep_ScatterThings">
<thingDef>DankPyon_HornetNest</thingDef>
<allowInWaterBiome>false</allowInWaterBiome>
<minSpacing>200</minSpacing>
<extraNoBuildEdgeDist>4</extraNoBuildEdgeDist>
<countPer10kCellsRange>0.7~1</countPer10kCellsRange>
<clearSpaceSize>30</clearSpaceSize>
<terrainValidationRadius>4</terrainValidationRadius>
<terrainValidationDisallowed>
<li>Road</li>
</terrainValidationDisallowed>
<validators>
<li Class="ScattererValidator_Buildable">
<radius>6</radius>
<affordance>Heavy</affordance>
</li>
<li Class="ScattererValidator_NoNonNaturalEdifices">
<radius>4</radius>
</li>
</validators>
</genStep>
</GenStepDef>

change it to

<!--
<GenStepDef>
<defName>DankPyon_HornetNest</defName>
<order>500</order>
<genStep Class="GenStep_ScatterThings">
<thingDef>DankPyon_HornetNest</thingDef>
<allowInWaterBiome>false</allowInWaterBiome>
<minSpacing>200</minSpacing>
<extraNoBuildEdgeDist>4</extraNoBuildEdgeDist>
<countPer10kCellsRange>0.7~1</countPer10kCellsRange>
<clearSpaceSize>30</clearSpaceSize>
<terrainValidationRadius>4</terrainValidationRadius>
<terrainValidationDisallowed>
<li>Road</li>
</terrainValidationDisallowed>
<validators>
<li Class="ScattererValidator_Buildable">
<radius>6</radius>
<affordance>Heavy</affordance>
</li>
<li Class="ScattererValidator_NoNonNaturalEdifices">
<radius>4</radius>
</li>
</validators>
</genStep>
</GenStepDef>
-->

I also changed
/steamapps\workshop\content\294100\2553700067\1.4\Patches\Add_MapGenerator.xml

<li>DankPyon_HornetNest</li> into <!--<li>DankPyon_HornetNest</li>-->

This will disable the spawn of the deathstingers nest from my testing, not sure if you need to change the file in patches folder but i did it just to be safe.
Last edited by Ryoi Mibu; 30 Aug, 2023 @ 2:04pm
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Showing 1-7 of 7 comments
Weird_Name 31 Aug, 2023 @ 7:44am 
there literally is a mod that gives players the option to disable about any new mechanic, including deathstinger nests
Ryoi Mibu 31 Aug, 2023 @ 10:41am 
Originally posted by Weird_Name:
there literally is a mod that gives players the option to disable about any new mechanic, including deathstinger nests

Well thats nice do you mind to link the mod in here since i did search for one for a while now,
thats why i searched for it in the code eventualy
Ryoi Mibu 7 Sep, 2023 @ 12:57am 
Its a nice mod but for me it will spam errors at some point corrupting my save so i just do it with changing this mod file to disable them
(◣_◢)  [developer] 7 Sep, 2023 @ 3:57am 
Why and what error messages?
Do you use RimPy to sort your modlist and can you post me a hugslib report?
Ryoi Mibu 7 Sep, 2023 @ 11:00am 
Weird thing is i readded the mod this time and for now its working without errors but will test some more and see if its causing problems again or maybe i had just bad luck before
(◣_◢)  [developer] 7 Sep, 2023 @ 11:34am 
Next time you get some please post a report on the mod page and I'll take a look.
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Showing 1-7 of 7 comments
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