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According to your log, the order of events was:
1. Mixtecas meleed from out of melee position
2. Combat Evolved blew up, presumably because of the above:
3. RimWorld logged a more general stack trace of the error above, this time only noting that the failure happened during the tick:
CE blew up when Mixtecas attempted to melee attack, and that was what caused the NullReferenceException. My mod is mentioned simply because the melee attack happens deep down during a pawn's tick, which my mod happens to have patches on.