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https://gist.github.com/41d7904f436814cc0d298851c6e81734
Logs if it helps: https://gist.github.com/HugsLibRecordKeeper/c50b4072591ac20efa98d77da305d9d7
I suppose I'll use The Garbage for storing toxic waste when there's too much to deal with, instead.
I feel this is true based on when I comment out the totalMarketValueRange in <debugParams> in the vanilla ThingSetMakers_Reward.xml file then use the "Thing Set Maker Test" Dev Mode option with Reward_ItemsStandard it causes the output to be all TechPrints whereas with the value uncommented out it generates a varied list as expected.
public override IEnumerable<Thing> ProducedThings()
{
ThingSetMakerParams parms = default(ThingSetMakerParams);
parms.totalMarketValueRange = new FloatRange(1000f, 3000f);
return ThingSetMakerDefOf.Reward_ItemsStandard.root.Generate(parms);
}