TerraTech
Random Additions
Legionite  [개발자] 2022년 8월 21일 오전 3시 31분
Bug Reports
Has something gone wrong?

Copy-Paste your bug report in here, after taking the necessary precautions, like making sure your name isn't in the bug report.
Legionite 님이 마지막으로 수정; 2022년 8월 22일 오후 1시 21분
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전체 댓글 53개 중 1~15개 표시 중
Kaibin 2022년 9월 5일 오후 3시 17분 
I can't find the bug report but I keep getting a error message in game every once and awhile when I anchor something, I know it comes from random additions is because it always says Random additions anchor when I read the error message in the game.

I hope you can try to replicate it, it usually happens with SCU's specifically GSO's SCU.
Fantasy System 2022년 9월 7일 오후 3시 27분 
Crashing in main menu as of latest update.
Legionite  [개발자] 2022년 9월 7일 오후 4시 47분 
Pushed the fix
Spargrltarzan 49 2023년 2월 25일 오전 3시 14분 
----- TerraTech [Modded] Automatic Crash Report -----
The log file is at: C:/Users/userName/AppData/LocalLow/Payload/TerraTech/output_log.txt
<b>Multiplayer:</b> False <b>Mods:</b> [Too much to display] Count: 44
-------------------- Stack Trace --------------------
<b>Error:</b> TypeLoadException: Invalid type RandomAdditions.ModuleClock for instance field System.Collections.Generic.HashSet`1+Enumerator[RandomAdditions.ModuleClock]:_current
RandomAdditions.GlobalClock+ClockManager.GetTimeSetClocks ()
RandomAdditions.GlobalClock+ClockManager.Update ()

-------------------- Mods --------------------
0ModManager, CrossCorp GSO, CrossCorp GeoCorp, CrossCorp Venture, CrossCorp Hawkeye, CrossCorp Better Future, TAC Pack, Component Crates, Void Corp, GeoCorp Building Pack, BlackWing Blocks, NuterraSteam, Harmony, Naval Guns, Legacy Block Modules, LegacyBlockLoader, NativeOptions, GreenTech Corporation, LegacySnapshotLoader, Control Blocks, Motion Blocks, Misc Mods, ConfigHelper, Weapon Aim Mod, TechComponent Injector, Reactor Blocks, Fusion Block, Buff Blocks, NoBlockDetach, Explosion Nerf Mod, Particle Manager, Community Patch, Random Additions, Mod Saves, Air Guns, Custom Corps Fix, Active Defenses, GreenTech CrossCorp Skin Pack, BuilderTools, BlockChangePatcher, Conveyor Patch, VFX Options, SaveTranslator, Weapon Groups, NOVA CIWS
electronic soul 2023년 2월 27일 오후 4시 55분 
Spargrltarzan 49 님이 먼저 게시:
----- TerraTech [Modded] Automatic Crash Report -----
The log file is at: C:/Users/userName/AppData/LocalLow/Payload/TerraTech/output_log.txt
<b>Multiplayer:</b> False <b>Mods:</b> [Too much to display] Count: 44
-------------------- Stack Trace --------------------
<b>Error:</b> TypeLoadException: Invalid type RandomAdditions.ModuleClock for instance field System.Collections.Generic.HashSet`1+Enumerator[RandomAdditions.ModuleClock]:_current
RandomAdditions.GlobalClock+ClockManager.GetTimeSetClocks ()
RandomAdditions.GlobalClock+ClockManager.Update ()

-------------------- Mods --------------------
0ModManager, CrossCorp GSO, CrossCorp GeoCorp, CrossCorp Venture, CrossCorp Hawkeye, CrossCorp Better Future, TAC Pack, Component Crates, Void Corp, GeoCorp Building Pack, BlackWing Blocks, NuterraSteam, Harmony, Naval Guns, Legacy Block Modules, LegacyBlockLoader, NativeOptions, GreenTech Corporation, LegacySnapshotLoader, Control Blocks, Motion Blocks, Misc Mods, ConfigHelper, Weapon Aim Mod, TechComponent Injector, Reactor Blocks, Fusion Block, Buff Blocks, NoBlockDetach, Explosion Nerf Mod, Particle Manager, Community Patch, Random Additions, Mod Saves, Air Guns, Custom Corps Fix, Active Defenses, GreenTech CrossCorp Skin Pack, BuilderTools, BlockChangePatcher, Conveyor Patch, VFX Options, SaveTranslator, Weapon Groups, NOVA CIWS

I'm having the same issue since TerraTech was updated to version 1.4.26.:steamsad:
phlbbbbbbt 2023년 2월 27일 오후 6시 19분 
yep, same crash. would be weird if 2 things didnt break every time the devs fix 1 thing
Legionite  [개발자] 2023년 2월 27일 오후 9시 56분 
Pushed fixes, make sure that the mod is updated (unsubscribe and resubscribe if issues still persist)
Spargrltarzan 49 2023년 2월 28일 오전 7시 59분 
Legionite 님이 먼저 게시:
Pushed fixes, make sure that the mod is updated (unsubscribe and resubscribe if issues still persist)
thanks a lot
phlbbbbbbt 2023년 2월 28일 오후 6시 55분 
thankyou, really like the extra bits and doodads in mods that use this
phlbbbbbbt 2023년 2월 28일 오후 6시 56분 
and was referring to the main payload devs in the "fix 1 break 2" whining....
sneekyd1 2023년 4월 5일 오전 11시 39분 
----- TerraTech [Modded] Automatic Crash Report -----
The log file is at: C:/Users/userName/AppData/LocalLow/Payload/TerraTech/output_log.txt
<b>Multiplayer:</b> False <b>Mods:</b> [Too much to display] Count: 22
-------------------- Stack Trace --------------------
<b>Error:</b> MissingFieldException: Field 'ManTimeOfDay.DayEndEvent' not found.
ComponentPool+<>c__DisplayClass64_0`1[T].<CreateDelegateHelper>b__0 (UnityEngine.Component component)
ComponentPool.InitPoolable (UnityEngine.Component item, UnityEngine.Component prefab)
ComponentPool+<ReservePoolSize>d__73.MoveNext ()
ComponentPoolExtensions.CreatePool[T] (T prefab, System.Int32 initialSize)
ModManager.ModdedContentLoader+<InjectModdedBlocks>d__19.MoveNext ()
ModManager.ModdedContentLoader.InjectModdedContent ()
ModManager.patches.ModSessionPatches+PatchModSession.Prefix (ManMods __instance)
(wrapper dynamic-method) ManMods.ManMods.UpdateModSession_Patch1(ManMods)
ManMods.Update ()

-------------------- Mods --------------------
0ModManager, RabisBlocks, Harmony, Legacy Block Modules, LegacyBlockLoader, NativeOptions, WaterMod, LegacySnapshotLoader, Motion Blocks, Misc Mods, ConfigHelper, Weapon Aim Mod, TechComponent Injector, Increased Range, Buff Blocks, Particle Manager, Community Patch, Advanced AI, Random Additions, Mod Saves, NuterraSteam, Custom Corps Fix, BlockChangePatcher
phlbbbbbbt 2023년 4월 6일 오전 1시 41분 
the game clock lost track of the day? thats a new one....
sneekyd1 2023년 4월 6일 오전 9시 24분 
apparently so.
phlbbbbbbt 2023년 4월 8일 오후 9시 21분 
and it has spread.... game crash at main menu, day end event not found
Legionite  [개발자] 2023년 4월 8일 오후 9시 36분 
Mod does not work in unstable. Do not use in unstable
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