Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I turned on auto-respawning with penalty and started testing. Couple crewmembers respawned successfully after death. But when we visited next outpost - all respawned crewmembers dessapeared (it seems the game counted them as lost and removed the bodies)
This happens every time in similar scenario.
I'm not sure these will tell you anything useful.
- Start multiplayer campaign mission with me and 3 bots
- Me and a single bot die and auto-respawn with penalty after the delay
- Use respawn shuttle to return to the main ship.
- Dock to the outpost to finish the mission
- After outpost finishes loading - everyone who respawned during the mission (in this case me and a single bot) is no longer a part of the crew and their bodies are missing.
- Entire crew now consists of two bots that i can control.