Barotrauma

Barotrauma

Multiplayer crew manager
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Oiltanker  [developer] 16 Mar, 2022 @ 1:53am
Bug Reports - Update: 17 Mar @ 7:52pm | 2022
Found a bug? Post it here.
Last edited by Oiltanker; 18 Mar, 2022 @ 1:19pm
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Showing 1-15 of 18 comments
Doodle-Dip 17 Mar, 2022 @ 3:10pm 
I believe i encountered the bug with the automatic respawning in multiplayer campaign.

I turned on auto-respawning with penalty and started testing. Couple crewmembers respawned successfully after death. But when we visited next outpost - all respawned crewmembers dessapeared (it seems the game counted them as lost and removed the bodies)

This happens every time in similar scenario.
Last edited by Doodle-Dip; 17 Mar, 2022 @ 3:11pm
Oiltanker  [developer] 17 Mar, 2022 @ 4:47pm 
Will try to replicate it tomorrow
Oiltanker  [developer] 17 Mar, 2022 @ 4:50pm 
BTW, can you attach the server log if possible? It should be in the server logs folder inside the game folder. Wonder if it is anything to do with crew manager.
Last edited by Oiltanker; 17 Mar, 2022 @ 4:50pm
Doodle-Dip 17 Mar, 2022 @ 5:14pm 
You can try checking logs here: [REDACTED]

I'm not sure these will tell you anything useful.
Last edited by Doodle-Dip; 18 Mar, 2022 @ 11:02am
Oiltanker  [developer] 18 Mar, 2022 @ 12:52am 
I need more info. Have they disappeared after respawning when transitioning to the next round? Have anyone that didn't die disappear?
Oiltanker  [developer] 18 Mar, 2022 @ 1:03am 
Were they dead at the beginning of level transition or were they respawned? Respawned but not on the main sub?
Oiltanker  [developer] 18 Mar, 2022 @ 1:04am 
If they were respawned, but not on the main sub it is counted as abandonment.
Last edited by Oiltanker; 18 Mar, 2022 @ 1:04am
Doodle-Dip 18 Mar, 2022 @ 1:07am 
It works like this for me:

- Start multiplayer campaign mission with me and 3 bots
- Me and a single bot die and auto-respawn with penalty after the delay
- Use respawn shuttle to return to the main ship.
- Dock to the outpost to finish the mission
- After outpost finishes loading - everyone who respawned during the mission (in this case me and a single bot) is no longer a part of the crew and their bodies are missing.
- Entire crew now consists of two bots that i can control.
Oiltanker  [developer] 18 Mar, 2022 @ 1:21am 
Ok, now more clear, it seems, whether your TeamID was off, or more likely you were designated as fired, because CrewManager screwed me once again. There were issues like that, I thought I had fixed them for good :steamfacepalm:
Oiltanker  [developer] 18 Mar, 2022 @ 1:22am 
What about experience points, when you're not dealing with respawn bugs?
Oiltanker  [developer] 18 Mar, 2022 @ 1:23am 
Do they get properly assigned when finishing the mission?
Doodle-Dip 18 Mar, 2022 @ 1:30am 
Haven't tested XP points myself yet. Might check it later today.
Oiltanker  [developer] 18 Mar, 2022 @ 1:34am 
Got it, I'm not saving them at all ...
Oiltanker  [developer] 18 Mar, 2022 @ 3:12am 
Wait, they are saved, I guess I just call update function on load?
Oiltanker  [developer] 18 Mar, 2022 @ 5:58am 
Ok xp wasn't being assigned/given at all, there is a double xp gain now, but this is easily fixable, now only respawn testing remains, already implemented something ...
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