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In this mod, the Hofund EVO's camera is partially obstructed by the turret.
The SM10 Light Torpedo Rack is a decoration. Why? I dunno.
About your note on the HTL-1/HTL-3; they're the heaviest missiles that you can affordably spam. The nuke is the ballistic missile. The ballistic missile deleted my Red Team Ramming Frigate when I was testing it, so... yeah.
Also a note on the Jotnar: I was building a ~90000 block, 500 meter long ship and was testing the Jotnar from Lynx's mod. The mirroring was broken, and I believe I launched one into the side of my ship accidentally because a second after I fired my entire ship disappeared. I don't know how big the blast radius is, but it's at least like 200 meters.
It's been a while since I've played, so I'm unaware of any new bugs that may have popped up from the game updating with a new DLC, and just general updates.
Lync finally responded on the original mod, but hasn't really said much other than bugs were fixed, and that an update was "coming soon."
However, he's said that an update has been coming soon that he's been working on since Janurary.
@Daimonfire - I don't know how to code or anything, but if you need someone to test anything let me know. I, unfortunately, have more time on my hands than I know what to do with currently (lack of a job, and I don't do anything)
I saw this issue with the recent patch Daimon did when I finally got around to testing yesterday. It happens with some other weapons, too, but I assumed that was just because I was in creative mode
i also sent you a friend request in case you arent seeing this here, if you do and fixed the dependencies you can ignore it.
I hope that will be fixed eventually. If that report is even heard at all.