安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
I mean.. can you really blame me for wanting to do it high effort way instead of quick and easy one?
You can bypass the anti-noclip thing, there are comments about it and threads I believe. I knew people would find a way to bypass it, that's why I didn't choose to keep doubling down on it. It's pretty much there so that it doesn't ruin the magic the first time you try the map out.
That being said, sandbox version of this would just be a sad version of gm_abyssalplains, the difference being that map was actually designed to be explorable on foot while mine isn't. I'd rather spend my time creating another Depths 7 type beat map with new submarine, new mechanics, new features, new location, etc.