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Gonna test it a bit more later, but I think I found out what I have been troubling with.
If the water supply is successfully used, no meter is displayed on my ship indicating how much water I have left after the meter reached 10, indicating the grace period, instead just the ships name is shown. And, the amount shown that will be consumed in the tooltip doesnt get consumed, instead ALL my water gets consumed, first bottles then barrels.
I tried starting a new file with only this and the dependencies mod active, and the same happens. I also tried the same with the "test" and "beta" branches, but the same still.
I'm gonna try using different branches later, or just using this mod without the dependency one, but still just wanted to have this here for now.
Thanks for the in-depth explanation! I think I finally understood what was supposed to happen :)
Loaded the mod below the dependencies one, then only this mod, and tried other betas from older versions, but unfortunately couldn't make the mod work :( Every time my counter reaches 10 all my water barrels or bottles immediately get dumped in the water, and no icon is shown above my ship indicating the grace period. I might try this with a different combination of your survival collection, maybe there's something somewhere that might fix it
You shouldnt be really using the versions under the beta tab. They are either archive versions of the game (like when it went from 32 bits to 64 bits) or used when an active new patch beta its going on.
And about the issue... I cant really wrap my head about what its happenning with you in specific and I dont seem to be able to replicate the issue either. Do you still hanging out on Discord? I can help you better with more direct contact there. Or feel free to send me a request here on Steam either.
https://youtu.be/-h9oW7iqffA
Hopefully, it shows the water crates bug I'm experiencing. Hope it's clear enough!
[AvAffecter]
ID=mafe_eralSed_act;
visibleMiss=false; visibleEvaluations=false;
harmful=false; useSeparateChanceRoll=true;
actorValue=task;
magnitude=removeItemFromParty,mafeWaterWood,@GmaEralSed_total2;
duration=-2;
chance=100*moreThan:9:t:mafe_eralSed*moreThan:0:partyItem:mafeWaterWood;
Substitutions (the @ you see there) its a new modding ability that allows us to have more precise control over "tasks". Removing items its a task, but on you case, you game its not recognizing it. And since it doesnt, it recognizes the default removal value as ALL the instances of the marked item. So that its why its eating all you barrels at once.
Kuma, are you extremly sure you are running the latest, non-beta game version? Cause otherwise on older versions, this fragment of the mod will always fail since it requires the substitutions feature to work.
Edit: unfortunately, the error persists :( In the options menu, before starting the game on Steam, I made sure the Beta section has "none" selected, but I get the same error. I understand it's related to an update that somehow isn't working for me, so for now I'll just disable the mod and have this in mind for future bugs. I'm so sorry I made all this ruckus for a problem related to my computer (probably)! x0 Thank you for the patience