Team Fortress 2

Team Fortress 2

Lawless Ladle
--- 2014 年 8 月 1 日 下午 12:16
Stats
Y'all know what to do!

Pros:
You can be the school dinnerlady.

Cons:
To be the school dinnerlady, you need a wig.
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正在显示第 1 - 15 条,共 25 条留言
HQDefault 2014 年 8 月 4 日 上午 6:24 
On damage with any weapon, build up: "serve" (about 225 damage will do it)
Take out the melee when serve is full to set players on fire! (for about 5-6 seconds)
-35% damage penaly
-cannot switch weapons while "serve" is active
最后由 HQDefault 编辑于; 2014 年 8 月 9 日 下午 2:18
Grandpa 2014 年 8 月 5 日 下午 2:01 
+25 Max Health
-25 Damage
On Ally Hit: Give them 10 of your Health Points
JackofCookieJars 2014 年 8 月 6 日 下午 1:10 
引用自 HQDefault
On damage with any weapon, build up: "serve" (about 500 damage will do it)
Take out the melee when serve is full to set players on fire! (for about 6-8 seconds)
-35% damage penaly
-cannot switch weapons while "serve" is active
You. Brilliant. I agree, although I think it should have a smaller "Serve" time.
HQDefault 2014 年 8 月 6 日 下午 2:43 
引用自 Jackofcookiejars
引用自 HQDefault
On damage with any weapon, build up: "serve" (about 500 damage will do it)
Take out the melee when serve is full to set players on fire! (for about 6-8 seconds)
-35% damage penaly
-cannot switch weapons while "serve" is active
You. Brilliant. I agree, although I think it should have a smaller "Serve" time.
5 seconds sound good?
'Cause that's what I changed it to.
最后由 HQDefault 编辑于; 2014 年 8 月 6 日 下午 2:44
Whiskerbro 2014 年 8 月 6 日 下午 5:40 
引用自 JelloWisp - ツ
+25 Max Health
-25 Damage
On Ally Hit: Give them 10 of your Health Points
This is too powerful. But how about this

+10 max health
-20% swing speed
-30% damage
On Ally Hit: You lose 10 health and they gain 5.
最后由 Whiskerbro 编辑于; 2014 年 8 月 6 日 下午 6:39
Whiskerbro 2014 年 8 月 6 日 下午 6:41 
引用自 Jackofcookiejars
引用自 HQDefault
On damage with any weapon, build up: "serve" (about 500 damage will do it)
Take out the melee when serve is full to set players on fire! (for about 6-8 seconds)
-35% damage penaly
-cannot switch weapons while "serve" is active
You. Brilliant. I agree, although I think it should have a smaller "Serve" time.
Really underpowered. You have to deal 500 damage, which is pretty large amount, to get a tiny little bonus. i"d just rather use the shovel in about any situation.
Bubba Gaming 2014 年 8 月 7 日 上午 9:29 
-alt fire: drops a bowl of 'soup' that restores 25 health.(has a 10 second cooldown)

SoullessPuppet 2014 年 8 月 8 日 下午 8:05 
-20% damage (52 instead of 65)
Crits (156 instead of 195) on enemies being constantly healed (medigun or dispenser) the last 10 seconds (if the victim was being healed 10 seconds ago, it'll still crit)
For every kill using this weapon, you and teamates around you gain +10 health on hit with any weapon* (max +30).

* This should work with taunt kills too, so if you hit someone with kamikaze and can survive the fall damage, you'll still be able to live
HQDefault 2014 年 8 月 9 日 下午 2:17 
引用自 Whiskerbro
引用自 Jackofcookiejars
You. Brilliant. I agree, although I think it should have a smaller "Serve" time.
Really underpowered. You have to deal 500 damage, which is pretty large amount, to get a tiny little bonus. i"d just rather use the shovel in about any situation.
I can fix that.
Schnee 2014 年 8 月 11 日 上午 7:58 
-25 damage
if you hit a player of your own team you give him 5-10 hp
✧Starshadow Melody✧ 2014 年 8 月 16 日 上午 10:53 
引用自 HQDefault
On damage with any weapon, build up: "serve" (about 225 damage will do it)
Take out the melee when serve is full to set players on fire! (for about 5-6 seconds)
-35% damage penaly
-cannot switch weapons while "serve" is active
I like this.
Saint Alfonso 2014 年 8 月 20 日 上午 11:00 
引用自 HQDefault
On damage with any weapon, build up: "serve" (about 225 damage will do it)
Take out the melee when serve is full to set players on fire! (for about 5-6 seconds)
-35% damage penaly
-cannot switch weapons while "serve" is active
I like this one.
Saint Alfonso 2014 年 8 月 20 日 上午 11:02 
I got one


When you hit an ally:For 5 seconds, both you and whoever you hit heal 60% of damage done.
-50% slower rate of fire
Fiend in Jorts 2014 年 8 月 20 日 下午 7:33 
Pros: On hit: enemys get dowsed in soup that allow minicrits.

Cons: -35% damage penalty.
KryptonianAlarmist 2014 年 8 月 20 日 下午 10:59 
The more melee damage you do, the more "Enemy Stew" you accumulate in a bottle or just in the ladel, but it's upside down so I think if you poured the Enemy Stew from a bottle it would work better, and make the animation cost time.

Anyway, Enemy Stew either works as bloody-Jarate, or a medium health pack you can give to yourself or an ally.

Pros: Generates "Enemy Stew" for every 200 damage done via melee.
Cons: Having Enemy Stew ready but not used marks you for death.
-10% melee damage
Crits don't give you any damage towards Enemy Stew
最后由 KryptonianAlarmist 编辑于; 2014 年 8 月 20 日 下午 11:02
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