Team Fortress 2

Team Fortress 2

Lawless Ladle
--- 1 AGO 2014 a las 12:16
Stats
Y'all know what to do!

Pros:
You can be the school dinnerlady.

Cons:
To be the school dinnerlady, you need a wig.
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Mostrando 1-15 de 25 comentarios
HQDefault 4 AGO 2014 a las 6:24 
On damage with any weapon, build up: "serve" (about 225 damage will do it)
Take out the melee when serve is full to set players on fire! (for about 5-6 seconds)
-35% damage penaly
-cannot switch weapons while "serve" is active
Última edición por HQDefault; 9 AGO 2014 a las 14:18
Grandpa 5 AGO 2014 a las 14:01 
+25 Max Health
-25 Damage
On Ally Hit: Give them 10 of your Health Points
JackofCookieJars 6 AGO 2014 a las 13:10 
Publicado originalmente por HQDefault:
On damage with any weapon, build up: "serve" (about 500 damage will do it)
Take out the melee when serve is full to set players on fire! (for about 6-8 seconds)
-35% damage penaly
-cannot switch weapons while "serve" is active
You. Brilliant. I agree, although I think it should have a smaller "Serve" time.
HQDefault 6 AGO 2014 a las 14:43 
Publicado originalmente por Jackofcookiejars:
Publicado originalmente por HQDefault:
On damage with any weapon, build up: "serve" (about 500 damage will do it)
Take out the melee when serve is full to set players on fire! (for about 6-8 seconds)
-35% damage penaly
-cannot switch weapons while "serve" is active
You. Brilliant. I agree, although I think it should have a smaller "Serve" time.
5 seconds sound good?
'Cause that's what I changed it to.
Última edición por HQDefault; 6 AGO 2014 a las 14:44
Whiskerbro 6 AGO 2014 a las 17:40 
Publicado originalmente por JelloWisp - ツ:
+25 Max Health
-25 Damage
On Ally Hit: Give them 10 of your Health Points
This is too powerful. But how about this

+10 max health
-20% swing speed
-30% damage
On Ally Hit: You lose 10 health and they gain 5.
Última edición por Whiskerbro; 6 AGO 2014 a las 18:39
Whiskerbro 6 AGO 2014 a las 18:41 
Publicado originalmente por Jackofcookiejars:
Publicado originalmente por HQDefault:
On damage with any weapon, build up: "serve" (about 500 damage will do it)
Take out the melee when serve is full to set players on fire! (for about 6-8 seconds)
-35% damage penaly
-cannot switch weapons while "serve" is active
You. Brilliant. I agree, although I think it should have a smaller "Serve" time.
Really underpowered. You have to deal 500 damage, which is pretty large amount, to get a tiny little bonus. i"d just rather use the shovel in about any situation.
Bubba Gaming 7 AGO 2014 a las 9:29 
-alt fire: drops a bowl of 'soup' that restores 25 health.(has a 10 second cooldown)

SoullessPuppet 8 AGO 2014 a las 20:05 
-20% damage (52 instead of 65)
Crits (156 instead of 195) on enemies being constantly healed (medigun or dispenser) the last 10 seconds (if the victim was being healed 10 seconds ago, it'll still crit)
For every kill using this weapon, you and teamates around you gain +10 health on hit with any weapon* (max +30).

* This should work with taunt kills too, so if you hit someone with kamikaze and can survive the fall damage, you'll still be able to live
HQDefault 9 AGO 2014 a las 14:17 
Publicado originalmente por Whiskerbro:
Publicado originalmente por Jackofcookiejars:
You. Brilliant. I agree, although I think it should have a smaller "Serve" time.
Really underpowered. You have to deal 500 damage, which is pretty large amount, to get a tiny little bonus. i"d just rather use the shovel in about any situation.
I can fix that.
Schnee 11 AGO 2014 a las 7:58 
-25 damage
if you hit a player of your own team you give him 5-10 hp
Publicado originalmente por HQDefault:
On damage with any weapon, build up: "serve" (about 225 damage will do it)
Take out the melee when serve is full to set players on fire! (for about 5-6 seconds)
-35% damage penaly
-cannot switch weapons while "serve" is active
I like this.
Saint Alfonso 20 AGO 2014 a las 11:00 
Publicado originalmente por HQDefault:
On damage with any weapon, build up: "serve" (about 225 damage will do it)
Take out the melee when serve is full to set players on fire! (for about 5-6 seconds)
-35% damage penaly
-cannot switch weapons while "serve" is active
I like this one.
Saint Alfonso 20 AGO 2014 a las 11:02 
I got one


When you hit an ally:For 5 seconds, both you and whoever you hit heal 60% of damage done.
-50% slower rate of fire
Fiend in Jorts 20 AGO 2014 a las 19:33 
Pros: On hit: enemys get dowsed in soup that allow minicrits.

Cons: -35% damage penalty.
KryptonianAlarmist 20 AGO 2014 a las 22:59 
The more melee damage you do, the more "Enemy Stew" you accumulate in a bottle or just in the ladel, but it's upside down so I think if you poured the Enemy Stew from a bottle it would work better, and make the animation cost time.

Anyway, Enemy Stew either works as bloody-Jarate, or a medium health pack you can give to yourself or an ally.

Pros: Generates "Enemy Stew" for every 200 damage done via melee.
Cons: Having Enemy Stew ready but not used marks you for death.
-10% melee damage
Crits don't give you any damage towards Enemy Stew
Última edición por KryptonianAlarmist; 20 AGO 2014 a las 23:02
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