Starbound

Starbound

The Survival Resources Mod: CORE FRAMEWORK
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CaptainRumBarrels  [developer] 20 Mar, 2023 @ 6:15pm
PUBLIC DEVELOPMENT & PROGRESS NOTES
This section is for intended development regarding user feedback.

1. retain principle that mod is designed to add complexity and difficulty to survival mode. Game mechanics will be tweaked to keep players on edge in survival mode.

2. Compartmentalise mod content (i.e. release as separate mods so users can pick and choose stuff)
- Shift run function
- separate certain resources and associated items as addons.
- addon resources; ammo, mana, armour, special power; depending on user feedback. not certain if will make these resources modular or not

3. address any potential bugs with GUI
- screen resolution

4. Resources to keep for base mod (this mod)
- biowaste
- stamina
- vanilla resources

CHANGELOG 26/3/23:
- Make a resource interface dependency mod; this is the coding logic to get the interface mechanics to work
- release every resource and associated items as separate addons so people can pick and choose what they wish.
- This will make organization much easier and will be the ultimate solution for people as everyone will have different needs.
- The base mod for interface logic will still contain changes to energy and air consumption dynamics.
Last edited by CaptainRumBarrels; 26 Mar, 2023 @ 5:52am
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CaptainRumBarrels  [developer] 20 Mar, 2023 @ 6:20pm 
This is a locked thread intended to be viewed openly of intended or planned changes to mod. Subscribers can discuss this thread in the comments section or in the bug fixes / compatibility and suggestion thread.
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