People Playground
AJIN:Demi-Human
Solving the problem with suspicious code
The game already has the UnityEngine.AssetBundleModule.dll assembly loaded, so you can just use
Type assetbundle = Type.GetType("UnityEngine.AssetBundle");
instead of loading the assembly, then the mod will no longer have suspicious code.
< >
Показані коментарі 115 із 15
Thank you!!!
did the owner fix it now?
I still dont know what to do
Цитата допису NeitherFishNorCat:
Thank you!!!
please fix the code, most people probably think this is a virus because of it saying its suspicious and thatll cause people to delete the mod
@Laska I don't know why, but this method does not work. Sorry for my poor programming skills, can you explain it in more detail
@NeitherFishNorCat Sorry, I should have checked better. In general, UnityEngine.AssetBundle is loaded into the game, but its type cannot be obtained. I have no idea why. :steamsad:
i think its reject suspicious mods can you guys check?
(reject suspicious mods is in settings)
Автор останньої редакції: korgill; 5 трав. 2023 о 15:28
will something bad happen to my pc of i download
so do i just go in the code of the mod and replace it with this i don't get it and to have to do it
where do i type "Type assetbundle = Type.GetType("UnityEngine.AssetBundle");"
dawg where do i type this
Цитата допису Laska:
My pleasure :)
yo why tf is the russian music play when i spawn them
< >
Показані коментарі 115 із 15
На сторінку: 1530 50