Sid Meier's Civilization VI

Sid Meier's Civilization VI

CQUI-Lite
 This topic has been pinned, so it's probably important
infixo  [developer] 6 Apr, 2023 @ 9:46am
Compatible and recommended UI mods
(in the alphabetical order)

Recommended mods
The entire set works together and with CQUI-Lite. Problems and issues with this setup will be handled and hopefully solved pretty quickly.
- A FireTuner Notification
- Better City-States (UI)
- Better Civilopedia (UI)
- Better Climate Screen (UI)
- Better FrontEnd (UI)
- Better Leader Icon (UI)
- Better Loading Screen (UI)
- Better Espionage Screen (UI)
- Better Religion Window (UI)
- Better Report Screen (UI)
- Better Tech Tree (UI)
- Better Trade Screen
- Better World Rankings (UI)
- Better World Tracker Unit List (UI)
- Detailed Appeal Lens
- Detailed Map Tacks
- Detailed Wonder Reminder
- Enhanced Mod Manager
- Envoy Quest List
- Extended Policy Cards
- Great Person Recruited Notification
- Great Works Viewer
- Hillier Hills
- Map Search Extension
- Miguel's SuperTimer
- Quick Deals
- Quick Start (Linux, Mac, Windows)
- Radial Measuring Tool
- Real Era Tracker (UI)
- Real Governor Inspector (UI)
- Real Great People (UI)
- Sukritact's Global Relations Panel
- TCS Pedialite
- Tech Civic Progress
- Unique District Icons
- What Did I Promise?

Compatible mods
These mods should work with CQUI-Lite but there may be clashes with some mods from the above list. Problems and issues with these mods will NOT be handled nor solved. However, if someone will prepare a fix then it will be merged into CQUI-Lite.
- Better Deal Window
- Extended Diplomacy Ribbon
- Happiness and Growth Indicators
- Removable Roads
- Sukritact's Civ Selection Screen
- Top Panel Extension

Not yet compatible
These mods require some changes on their side to be fully compatible with CQUI-Lite.
- Sukritact's Simple UI Adjustments - see the post below for details
Last edited by infixo; 8 Jul, 2023 @ 6:27am
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Showing 1-8 of 8 comments
infixo  [developer] 8 May, 2023 @ 3:42am 
Suk's Simple UI Adjustments
Implements compatibility with CQUI on its end. To make it work also with CQUI-Lite you need to modify .modinfo in the following way.

Original lines:
<Criteria id="CQUI_Conflict"> <ModInUse inverse="1">1d44b5e7-753e-405b-af24-5ee634ec8a01</ModInUse> </Criteria> <Criteria id="CQUI_Required"> <ModInUse>1d44b5e7-753e-405b-af24-5ee634ec8a01</ModInUse> </Criteria>
Changed lines:
<Criteria id="CQUI_Conflict"> <ModInUse inverse="1">1d44b5e7-753e-405b-af24-5ee634ec8a01</ModInUse> <ModInUse inverse="1">20c0bddb-67bf-6e15-8328-60c977b3031e</ModInUse> </Criteria> <Criteria id="CQUI_Required" any="1"> <ModInUse>1d44b5e7-753e-405b-af24-5ee634ec8a01</ModInUse> <ModInUse>20c0bddb-67bf-6e15-8328-60c977b3031e</ModInUse> </Criteria>
Last edited by infixo; 8 May, 2023 @ 3:45am
NightKnight 28 Jun, 2023 @ 5:16pm 
Can you leave instructions how to get to the .modinfo file?
infixo  [developer] 28 Jun, 2023 @ 7:34pm 
The .modinfo file is the mod's folder. Where the mods are located - it depends on your system. You can find it out easily using google.
NightKnight 7 Jul, 2023 @ 6:15am 
I played with this list and it is working great, thanks!

There are a few items that could be added as well, such as colorized historic moments, and housing and amenities indicators.

Its a joy and relief to have a well thought out list, thank you!
infixo  [developer] 7 Jul, 2023 @ 8:36am 
@NightKnight Colorized Historic Moments should work. I simply never use it because I don't care about history timeline, it's useless from the gameplay perspective.
Housing and Amenities - you mean the one that shows 4 or 5 numbers? Probably could use it instead of Top Panel Extensions. Let me know if there any issues, I might then add it to the secondary list.
NightKnight 8 Jul, 2023 @ 5:55am 
Yes, the one with the numbers in the top bar. I use it and it works great. Its called Happiness and Growth Indicators
Vecho 3 Aug, 2024 @ 7:34pm 
Great list! A good start point for beginner.
Sleeping_zzzz 31 Aug, 2024 @ 5:47am 
Originally posted by infixo:
Suk's Simple UI Adjustments
Implements compatibility with CQUI on its end. To make it work also with CQUI-Lite you need to modify .modinfo in the following way.

Original lines:
<Criteria id="CQUI_Conflict"> <ModInUse inverse="1">1d44b5e7-753e-405b-af24-5ee634ec8a01</ModInUse> </Criteria> <Criteria id="CQUI_Required"> <ModInUse>1d44b5e7-753e-405b-af24-5ee634ec8a01</ModInUse> </Criteria>
Changed lines:
<Criteria id="CQUI_Conflict"> <ModInUse inverse="1">1d44b5e7-753e-405b-af24-5ee634ec8a01</ModInUse> <ModInUse inverse="1">20c0bddb-67bf-6e15-8328-60c977b3031e</ModInUse> </Criteria> <Criteria id="CQUI_Required" any="1"> <ModInUse>1d44b5e7-753e-405b-af24-5ee634ec8a01</ModInUse> <ModInUse>20c0bddb-67bf-6e15-8328-60c977b3031e</ModInUse> </Criteria>

Hi, i can't find even the original code line in the modinfo, is this still valid?

Edit: Found it. haha. had look at the wrong mod info. Is actually Suk Mod for people who is finding.
Last edited by Sleeping_zzzz; 31 Aug, 2024 @ 6:02am
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