Garry's Mod

Garry's Mod

[VJ] Feral Rage SNPC's
 Tämä aihe on kiinnitetty, joten se on todennäköisesti tärkeä
☣590a1shooter☣  [kehittäjä] 18.4.2023 klo 2.59
Bugs?
Post any bugs you find here.
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Näytetään 1-15 / 54 kommentista
Whenever a normal npc is infected/assimilated, there's a duplicate ragdoll for some reason
☣590a1shooter☣  [kehittäjä] 18.4.2023 klo 8.47 
CFSoulja lähetti viestin:
Whenever a normal npc is infected/assimilated, there's a duplicate ragdoll for some reason
I'm aware, I can't do anything about that. It's just gmod logic
ez 18.4.2023 klo 17.58 
when a npc get infected two npcs spawn one is a screamer and the other is just the model of the infected npc
ez 18.4.2023 klo 18.04 
with the default animations of the npc
☣590a1shooter☣  [kehittäjä] 18.4.2023 klo 18.13 
Not a bug. It was supposed to be a "mimic" system but it was clearly too buggy so i removed it.
I feel like the mimic system could work with a few tweaks, because despite the ragdoll duplicating it was cool to see it in full effect
☣590a1shooter☣  [kehittäjä] 18.4.2023 klo 20.05 
CFSoulja lähetti viestin:
I feel like the mimic system could work with a few tweaks, because despite the ragdoll duplicating it was cool to see it in full effect
The main issues with it were the fact that it was simply incompatible with some models, and i can't do anything about that.
When a beast kills a VJ base npc the npc goes into negative health and doesn't move or shoot
When a beast kills a non VJ base npc they die normally but doesn't spawn a pod.
I get different errors for both events if you want me to put them here.

Looking at the errors myself it seems like you changing the pod name caused this maybe.
Viimeisin muokkaaja on Poisonlight; 19.4.2023 klo 19.07
☣590a1shooter☣  [kehittäjä] 19.4.2023 klo 20.04 
Poison light lähetti viestin:
When a beast kills a VJ base npc the npc goes into negative health and doesn't move or shoot
When a beast kills a non VJ base npc they die normally but doesn't spawn a pod.
I get different errors for both events if you want me to put them here.

Looking at the errors myself it seems like you changing the pod name caused this maybe.
fixing it now
☣590a1shooter☣  [kehittäjä] 19.4.2023 klo 20.07 
Poison light lähetti viestin:
When a beast kills a VJ base npc the npc goes into negative health and doesn't move or shoot
When a beast kills a non VJ base npc they die normally but doesn't spawn a pod.
I get different errors for both events if you want me to put them here.

Looking at the errors myself it seems like you changing the pod name caused this maybe.
should be fixed in the next hour or so
When an npc gets killed by parasites it spawns multiple npc's and for some reason most npc's die for no reason and it lags the game a lot
☣590a1shooter☣  [kehittäjä] 21.4.2023 klo 10.54 
SoldierBig09 lähetti viestin:
When an npc gets killed by parasites it spawns multiple npc's and for some reason most npc's die for no reason and it lags the game a lot
You probably have conflicting addons. Nobody else seems to be having that issue.
NPCs seem to think the hatchpods are 3-4 meters above where they actually are, and shoot accordingly
happens with rageeggs as well
Sometimes when i killing gnaryth and beast game crashing. It completely random.
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