Garry's Mod
[VJ] Feral Rage SNPC's
 Este tema se ha marcado como fijo, por lo que probablemente sea importante
☣590a1shooter☣  [desarrollador] 18 ABR 2023 a las 2:59 a. m.
Bugs?
Post any bugs you find here.
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Mostrando 1-15 de 54 comentarios
CFSoulja 18 ABR 2023 a las 8:21 a. m. 
Whenever a normal npc is infected/assimilated, there's a duplicate ragdoll for some reason
☣590a1shooter☣  [desarrollador] 18 ABR 2023 a las 8:47 a. m. 
Publicado originalmente por CFSoulja:
Whenever a normal npc is infected/assimilated, there's a duplicate ragdoll for some reason
I'm aware, I can't do anything about that. It's just gmod logic
ez 18 ABR 2023 a las 5:58 p. m. 
when a npc get infected two npcs spawn one is a screamer and the other is just the model of the infected npc
ez 18 ABR 2023 a las 6:04 p. m. 
with the default animations of the npc
☣590a1shooter☣  [desarrollador] 18 ABR 2023 a las 6:13 p. m. 
Not a bug. It was supposed to be a "mimic" system but it was clearly too buggy so i removed it.
CFSoulja 18 ABR 2023 a las 7:44 p. m. 
I feel like the mimic system could work with a few tweaks, because despite the ragdoll duplicating it was cool to see it in full effect
☣590a1shooter☣  [desarrollador] 18 ABR 2023 a las 8:05 p. m. 
Publicado originalmente por CFSoulja:
I feel like the mimic system could work with a few tweaks, because despite the ragdoll duplicating it was cool to see it in full effect
The main issues with it were the fact that it was simply incompatible with some models, and i can't do anything about that.
Poisonlight 19 ABR 2023 a las 6:55 p. m. 
When a beast kills a VJ base npc the npc goes into negative health and doesn't move or shoot
When a beast kills a non VJ base npc they die normally but doesn't spawn a pod.
I get different errors for both events if you want me to put them here.

Looking at the errors myself it seems like you changing the pod name caused this maybe.
Última edición por Poisonlight; 19 ABR 2023 a las 7:07 p. m.
☣590a1shooter☣  [desarrollador] 19 ABR 2023 a las 8:04 p. m. 
Publicado originalmente por Poison light:
When a beast kills a VJ base npc the npc goes into negative health and doesn't move or shoot
When a beast kills a non VJ base npc they die normally but doesn't spawn a pod.
I get different errors for both events if you want me to put them here.

Looking at the errors myself it seems like you changing the pod name caused this maybe.
fixing it now
☣590a1shooter☣  [desarrollador] 19 ABR 2023 a las 8:07 p. m. 
Publicado originalmente por Poison light:
When a beast kills a VJ base npc the npc goes into negative health and doesn't move or shoot
When a beast kills a non VJ base npc they die normally but doesn't spawn a pod.
I get different errors for both events if you want me to put them here.

Looking at the errors myself it seems like you changing the pod name caused this maybe.
should be fixed in the next hour or so
SoldierBig09 21 ABR 2023 a las 10:35 a. m. 
When an npc gets killed by parasites it spawns multiple npc's and for some reason most npc's die for no reason and it lags the game a lot
☣590a1shooter☣  [desarrollador] 21 ABR 2023 a las 10:54 a. m. 
Publicado originalmente por SoldierBig09:
When an npc gets killed by parasites it spawns multiple npc's and for some reason most npc's die for no reason and it lags the game a lot
You probably have conflicting addons. Nobody else seems to be having that issue.
Zuletzt bearbeitet von REMO 21 ABR 2023 a las 9:17 p. m. 
NPCs seem to think the hatchpods are 3-4 meters above where they actually are, and shoot accordingly
Zuletzt bearbeitet von REMO 21 ABR 2023 a las 9:18 p. m. 
happens with rageeggs as well
LeWarCriminal 27 ABR 2023 a las 3:33 a. m. 
Sometimes when i killing gnaryth and beast game crashing. It completely random.
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