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It does need ContentLoader (so also Brotils), I forgot to add them as dependencies, my bad!
Hey, I just started my first run with this mod. I earned 6 tokens the first finishing the first wave. Simultanously there were shown several Toast messages that I have achieved several challenges. All with a text like "you earned X Tokens in total". With really high numbers for X.
At the end of wave, when your bag is collecting left over materials, are you not seeing the purple Tokens show up below that as well?
As for not encountering the shop in 2 runs, you might simply be unlucky. The base chance is only 5%, so an average of 1 visit per run.
What do you mean with custom challenge progress thing?
Yeah the achievements are a little buggy, but I'll have this fixed in the next update. Thanks for letting me know!
spawn_consumables and _on_EndWaveTimer_timeout
Probably any mod that makes changes to either of those 2 functions will have some issues. Black Market modifies _on_EndWaveTimer_timeout for earning the Tokens and the Shop to show up, so I guess it all makes sense now haha
Sadly there's nothing I can really do from my end, so I'll add BetterBoxes to the list of incompatibilities.
I'll add a setting in the manifest to have Black market load before BetterBoxes, I think that should work. Tested: doesn't work.
Oh wow, that's crazy. I've had this happen once, but with my regular save game and was forced to completely reset it. It's some kind of duplication bug thing, no idea how or why it happens, but solving it should be quite easy. In the same folder as your save.json, should be the black_market_progression.json. Open this in notepad.
There's a few options from here, depending on the content, but I think the 3rd line is ridiculously long? If that's true, simply remove the entire 3rd line, but keep the first 2 lines (this should allow you to keep your progress). Then start a new game (do not resume!).
Please let me know if this worked for you.