RimWorld

RimWorld

Medieval Overhaul
Limit a.i tech
I just got back to RimWorld this week and decided to use this mod, but then mid gameplay a caravan appeared using modern weapons, is there a way for me to disable modern tech for ai ?
:steamhappy:
Last edited by Pepe_Legal; 26 Feb @ 7:38am
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Showing 1-5 of 5 comments
Diogenes 26 Feb @ 10:09pm 
There's another mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3414187030
It limits the world to a certain tech level, but you'll need to tweek it as it can be kind of janky with additional modded techs, items, factions etc.
thanks
ShadowDW 20 Apr @ 11:17am 
Originally posted by Diogenes:
There's another mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3414187030
It limits the world to a certain tech level, but you'll need to tweek it as it can be kind of janky with additional modded techs, items, factions etc.

Duuuuuuuddeee ,,,, I have been looking for something like this for a LONG a$$ time. Very much, thank you, good si..,or umm..,ehhh..,la-.. person??
i didnt know world tech level, but heres rimedieval: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2516523040&searchtext=rimedieval

little warning on the side, some vanilla research you wouldnt expect will be hidden if you limit yourself to medieval tech level. like drug production.
ShadowDW 25 Apr @ 4:40pm 
Originally posted by CrackaJack:
i didnt know world tech level, but heres rimedieval: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2516523040&searchtext=rimedieval

little warning on the side, some vanilla research you wouldnt expect will be hidden if you limit yourself to medieval tech level. like drug production.

Ya but its got a lot of flaws that need fixed. I'm using Medieval Overhaul (1.5 version), which was supposed to work with Rimedieval, but sadly they seem to counteract one another. I am hopeful that those issues get fixed because I do like them both.
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