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I suggest adding support for Dash Everest, aka Ford Bronco
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2776927540&searchtext=vanilla
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3365244987
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3278474550
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2964760574
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3278476349
Dash Everest - Looks similar to Dash Rancher but is actually drastically different. And the model requires a health amount of rework to make it animation capable. It is in the pipeline but not sure if I will finish it to next update.
@Tenninch - Vehicle is being processed and will get in the next update.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3282339729
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2783373547
Icecream van had its own animations IIRC... also when I tried to add it I got lua errors spam from the script handling hte freezer. My guess is I was missing some dependency this mod failed to properly declare.
@Tankschrecken07 Good catch! Will add it to the list. Should be pretty easy to add it in.
Also to everyone - thank you for suggestions, and I want to apologize in advance, my work is going to be really slow in the forseeable future as I transitioned from being unemployed to having 2 jobs... so free time to work on the mod is going to be pretty sporadic...
Anyway, yes, you’ve got it right, just like that. I’m trying to figure out how ISUI3DScene works—I see it uses various methods. Unfortunately, I’m not very knowledgeable about 3D models, so I’m going a bit crazy. I totally understand the time issue, so no worries at all!
If you ever have time and feel like taking a look at it, I need it because I’m trying to make a “GTA-style garage” mod, letting vehicles disappear into the garage and then giving a screen to show them in preview (kind of like the server point mod, which also has a vehicle preview, if you know the one). Unfortunately, with mods like yours, or modded vehicles such as those by KI5 where doors are separate due to the animation, you end up seeing the vehicle without the doors—just like in the debug preview.
There’s a bunch of stuff in the code you can use to test and try to recreate the complete 3D scene of the vehicle. I’ve found things like:
```lua
self.preview.javaObject:fromLua4("setObjectParent",
"DoorFrontLeft", -- the door object’s ID
"", -- attachmentName (if needed)
"vehicle", -- the vehicle object’s ID
"" -- the vehicle's attachment
)
```
or
```lua
self.preview.javaObject:fromLua2("createModel", "DoorFrontLeft", "DoorFrontLeftScript")
```
and then setObjectParent
But so far, no results. I think it’s more complicated. Anyway, thanks! Maybe I’ll figure it out at some point.
Found it today, looks vanilla and funny (and we need NASCAR in game!!!!!!)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3217685049
PZK Vanilla Lookalike Vehicles
Managed to cram it into the current update that just went up. Though mind you the support is currently in build 42 at the moment. Adding 41 support is planned but on a bit of a backburnet at the moment.
Please refer here.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3331128480
The mod is about 40% in progress. And you can watch me make it on twitch on weekly streams.