RimWorld

RimWorld

Hauntings and Ghosts
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
ThatHitmann  [udvikler] 16. okt. 2024 kl. 19:13
ISSUES
Report issues here.
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John Helldiver 17. okt. 2024 kl. 19:25 
Don't it feel good to have no comments on a bug thread?

Not anymore bucko
ThatHitmann  [udvikler] 17. okt. 2024 kl. 22:31 
Oprindeligt skrevet af Lemeow:
Don't it feel good to have no comments on a bug thread?

Not anymore bucko

:(

lol
csfireworks 21. okt. 2024 kl. 7:21 
hello,I found the HaG_WornHolyBook bought from trader can't be store in the store area
ThatHitmann  [udvikler] 21. okt. 2024 kl. 11:25 
Oprindeligt skrevet af csfireworks:
hello,I found the HaG_WornHolyBook bought from trader can't be store in the store area
It has been fixed in the most recent update. Thanks for the report.
gunns22 11. nov. 2024 kl. 9:37 
Where do you get Smudge Sticks? I read in the description while setting up my Storage that it's made of Healroot, but I don't see the option to craft them from anywhere in the Crafting Spot OR the Campfire. Please respond, @ThatHitmann, because there's a ghost in the workshop scaring my colonists away, and I can't see any Ghost Writing or objects being thrown at all.
ThatHitmann  [udvikler] 11. nov. 2024 kl. 11:29 
Oprindeligt skrevet af gunns22:
Where do you get Smudge Sticks? I read in the description while setting up my Storage that it's made of Healroot, but I don't see the option to craft them from anywhere in the Crafting Spot OR the Campfire. Please respond, @ThatHitmann, because there's a ghost in the workshop scaring my colonists away, and I can't see any Ghost Writing or objects being thrown at all.

Crafting spot or Drug Lab, requiring drug making to unlock.
gunns22 12. nov. 2024 kl. 4:55 
Smudge Sticks require Drug Manufacturing to be researched? That seems kind of unfair to non-Industrial starts.
are dousing rods supposed to sell for 250$? it feels a bit broken considering they only take 2 wood and a bit of labour, especially since smudge sticks take an entire research and only give 40
colonists seem to suffer the effects of "fated to die" even after I remove the hediff. Also, my colonists' melee attacks don't seem to damage ghosts at all? Not sure if this is a bug or I am just exorcising wrong, but some clarification would be nice. I am using CE.
Luckspeare 20. aug. kl. 0:43 
Bleeding XML error when loaded after Humanoid Alien Races:

https://pastebin.com/n74WQqTf

Doesn't matter which one is loaded first. Other mods loaded: Harmony, HugsLib, Loading Progress, Better StackTraces, Mod Manager, VE Framework, HAR

Hopefully this stays up. My Hugslib reports keep getting deleted by Pastebin.
Sidst redigeret af Luckspeare; 20. aug. kl. 0:53
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