RimWorld
Mechanoid Upgrades
 Acest topic a fost fixat, deci probabil este important
GoGaTio  [dezvoltator] 13 nov. 2024 la 7:54
New upgrades ideas
You can write your ideas of new upgrades here.
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Se afișează 1-15 din 39 comentarii
as a suggestion:
if VFE Insectoids are loaded : an upgrade that negates the creep slowdown for that mek
how about archotech upgrades you can only get through quests and merchants?
Kaden Ha 13 nov. 2024 la 20:19 
EMP resistance upgrade
On-death explosion upgrade
Self-resurrect upgrade (like death refusal but for mechs)
An upgrade that killing will satiate their mechanitor's kill-thirst need, or just any need.
Cloaking upgrade
Overcharge upgrade, granting boosts with downsides.
Toxic filter upgrade, reducing waste in exchange for releasing toxic gas while recharging.
Bandwidth reduction upgrade.
Recharge power when hit by EMP (still get stunned tho), maybe with a cooldown to avoid abuse.
Editat ultima dată de Kaden Ha; 14 nov. 2024 la 18:03
Quilava 16 nov. 2024 la 22:36 
Add-on gun/rocket upgrade, like tho Mini-turret backpack in "Vanilla Apparel Expanded" mod, multi gun add-on = even more fun
Combat drone, basicly same as above but ... drone ... more gun on my broomba so it can kill stuff while cleaning the floor :cta_emo7:

It sound fun to have more gun on your mech, it feel like a mobile fortress, imagine a War Queen with 5 minigun on it ... should call it Warthog Queen ... haha, War Queen go BRRRRRRRRRRRRRRRRRRRRRRR :cta_emo7:
GoGaTio  [dezvoltator] 16 nov. 2024 la 23:09 
Postat inițial de Quilava:
Add-on gun/rocket upgrade, like tho Mini-turret backpack in "Vanilla Apparel Expanded" mod, multi gun add-on = even more fun
Combat drone, basicly same as above but ... drone ... more gun on my broomba so it can kill stuff while cleaning the floor :cta_emo7:

It sound fun to have more gun on your mech, it feel like a mobile fortress, imagine a War Queen with 5 minigun on it ... should call it Warthog Queen ... haha, War Queen go BRRRRRRRRRRRRRRRRRRRRRRR :cta_emo7:
Great idea, I thought about it before, but turrets require more coding, but I will try to add them in one of future updates
aef8234 17 nov. 2024 la 19:52 
Not an upgrade but can you let upgrade storage's stored items count as items for the bills? That way I can always have 3 of something on the upgrades loaded up and ready
GoGaTio  [dezvoltator] 17 nov. 2024 la 21:08 
Postat inițial de aef8234:
Not an upgrade but can you let upgrade storage's stored items count as items for the bills? That way I can always have 3 of something on the upgrades loaded up and ready
are you talking about same thing as The_fallen_sandwich in the comments? If it's this problem, did you tried to check if that still here in the last update
aef8234 18 nov. 2024 la 1:52 
Postat inițial de GoGaTio:
Postat inițial de aef8234:
Not an upgrade but can you let upgrade storage's stored items count as items for the bills? That way I can always have 3 of something on the upgrades loaded up and ready
are you talking about same thing as The_fallen_sandwich in the comments? If it's this problem, did you tried to check if that still here in the last update
Nah I mean for some reason bills don't count anything inside the upgrades storage. As if those items aren't in the map. Not that the storage itself doesn't let you put things inside it.
GoGaTio  [dezvoltator] 18 nov. 2024 la 2:00 
Postat inițial de aef8234:
Postat inițial de GoGaTio:
are you talking about same thing as The_fallen_sandwich in the comments? If it's this problem, did you tried to check if that still here in the last update
Nah I mean for some reason bills don't count anything inside the upgrades storage. As if those items aren't in the map. Not that the storage itself doesn't let you put things inside it.
okay, will try to do this
Quilava 18 nov. 2024 la 23:36 
I suggest this in "Big and small" mod before, but they mainly do genes and mech dont have genes, basicly ... "Size" upgrade, "make big mech small" or "make small mech big", stat or just cosmetic, it kinna fun to see a giant broomba run after enemy :cta_emo7:

Size upgrade is some what more challenging, mech size alone isnt much problem, problem come from the weapon they carry, clothes also if you using Milira race. I said it before, it may become a really tall order, so dont try to hard with it, this mod is already a great mod :love_seagull:
Postat inițial de Quilava:
I suggest this in "Big and small" mod before, but they mainly do genes and mech dont have genes, basicly ... "Size" upgrade, "make big mech small" or "make small mech big", stat or just cosmetic, it kinna fun to see a giant broomba run after enemy :cta_emo7:

Size upgrade is some what more challenging, mech size alone isnt much problem, problem come from the weapon they carry, clothes also if you using Milira race. I said it before, it may become a really tall order, so dont try to hard with it, this mod is already a great mod :love_seagull:
there is already 2 items in that big and small mod that does that already which despite saying its intended for animals, it actually works for mechanoids too.
Editat ultima dată de Mismagius; 20 nov. 2024 la 19:08
It would probably be a bit broken on some mechs, but a A,B, and C upgrade that increases a mechs base "Work skill". Some mods their mechs skill set so low I can't bring myself to ever make them. Others are so close to 20 that I almost just want to edit their mod to make them 20, so at least occupying upgrade spots would be a slightly more "Balanced" way to go about it.

If you really want to make things unbalanced though, an upgrade that adds more upgrade space.
Kelarius 19 dec. 2024 la 20:50 
This a great mod, and has really made mech playthroughs more interesting. Is there any possibility of upgrades that add work types? It would be nice if combat mechs could haul or clean for between raids, etc. What the Hack has some upgrades like this, but I find the implementation of the upgrade system there a bit clunky.
Postat inițial de Kelarius:
This a great mod, and has really made mech playthroughs more interesting. Is there any possibility of upgrades that add work types? It would be nice if combat mechs could haul or clean for between raids, etc. What the Hack has some upgrades like this, but I find the implementation of the upgrade system there a bit clunky.
you can theoretically use this mod for that:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3266163248
Postat inițial de Flockerkill:
Postat inițial de Kelarius:
This a great mod, and has really made mech playthroughs more interesting. Is there any possibility of upgrades that add work types? It would be nice if combat mechs could haul or clean for between raids, etc. What the Hack has some upgrades like this, but I find the implementation of the upgrade system there a bit clunky.
you can theoretically use this mod for that:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3266163248

Thanks! I will check it out.
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