Garry's Mod
GBlood 2.1 UPDATE (READ DESCRIPTION)
 Chủ đề này đã được ghim, thế nên nó có thể quan trọng
Blood Preset's.
Send Your Blood Preset's Here!:steamhappy:
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Đang hiển thị 1-15 trong 188 bình luận
Here's Mine {"Human Blood. [Red Ver Of Xen Blood]":{"PHYS/Cohesion":0.848,"PHYS/Viscosity":3.48,"VISL/Reflectance":1.333,"CUST/Master Reset":true,"VISL/Diffuse Lifetime":1.5,"PHYS/Radius":1.2,"VISL/Color":[218.0,0.0,0.0,241.0],"VISL/Color Value Multiplier":1.1,"PHYS/Gravity":-15.24,"PHYS/Adhesion":0.182,"PHYS/Fluid Rest Distance":0.55,"VISL/Diffuse Threshold":39.0,"PHYS/Surface Tension":0.225,"CUST/Author":"Authur Ford AKA Qu4r4ntine."}}
{"Xen\\Zombie\\Headcrab Blood":{"PHYS/Cohesion":0.848,"PHYS/Viscosity":3.48,"VISL/Reflectance":1.333,"INTC/TouchDamage":1.0,"VISL/Diffuse Lifetime":1.5,"PHYS/Fluid Rest Distance":0.55,"PHYS/Radius":1.2,"VISL/Color":[255.0,238.0,0.0,253.0],"VISL/Color Value Multiplier":1.1,"PHYS/Gravity":-15.24,"PHYS/Adhesion":0.182,"CUST/Master Reset":true,"VISL/Diffuse Threshold":39.0,"PHYS/Surface Tension":0.225,"CUST/Author":"Authur Ford AKA Qu4r4ntine."}}
{"Human Blood [V2]":{"PHYS/Cohesion":0.142,"PHYS/Viscosity":10.0,"VISL/Reflectance":1.333,"CUST/Master Reset":true,"VISL/Diffuse Lifetime":4.0,"INTC/MultiplyWalk":0.25,"VISL/Color":[166.0,0.0,0.0,251.0],"PHYS/Adhesion":0.189,"PHYS/Gravity":-15.24,"PHYS/Radius":1.3,"VISL/Color Value Multiplier":0.95,"VISL/Diffuse Threshold":164.8,"PHYS/Surface Tension":0.25,"CUST/Author":"Authur Ford AKA Qu4r4ntine."}}
{"Human Blood. [V3]":{"PHYS/Cohesion":0.606,"PHYS/Viscosity":20.0,"VISL/Reflectance":1.333,"PHYS/Collision Distance":0.76,"PHYS/Surface Tension":0.01,"PHYS/Fluid Rest Distance":0.55,"PHYS/Radius":1.0,"PHYS/Sound Pitch":0.67,"PHYS/Gravity":-15.24,"VISL/Color Value Multiplier":1.72,"VISL/Color":[118.0,0.0,0.0,250.0],"CUST/Author":"Authur Ford AKA Qu4r4ntine.","PHYS/Adhesion":0.17,"CUST/Master Reset":true,"PHYS/Sound Volume":0.79}}
very realistic blood



{"GBlood":{"PHYS/Cohesion":0.45,"PHYS/Viscosity":1.0,"PHYS/Collision Distance":1.0,"CUST/Author":"Andrey_King26","PHYS/Radius":1.0,"VISL/Color":[210.0,30.0,30.0,150.0],"CUST/Master Reset":true,"PHYS/Gravity":-9.81,"PHYS/Adhesion":0.15,"PHYS/Fluid Rest Distance":0.55,"INTC/Reaction Forces":true,"PHYS/Surface Tension":0.0,"VISL/Reflectance":1.333}}
brother2007  [nhà phát triển] 14 Thg01 @ 9:14am 
{"DarkBlood":{"PHYS/Cohesion":0.142,"PHYS/Viscosity":1.0,"PHYS/Radius":2.0,"VISL/Color":[172.0,0.0,0.0,150.0],"VISL/Reflectance":1.333,"PHYS/Gravity":-30.0,"CUST/Master Reset":true,"PHYS/Adhesion":0.125,"PHYS/Fluid Rest Distance":0.55,"PHYS/Surface Tension":0.0,"CUST/Author":"brother2007"}}
brother2007  [nhà phát triển] 14 Thg01 @ 9:14am 
{"NotJello":{"PHYS/Cohesion":0.1,"CUST/Author":"brother2007","PHYS/Radius":1.0,"VISL/Color":[143.0,0.0,0.0,255.0],"PHYS/Surface Tension":0.01,"VISL/Color Value Multiplier":0.32,"PHYS/Gravity":-24.63,"PHYS/Adhesion":0.2,"VISL/Diffuse Lifetime":0.0,"CUST/Master Reset":true,"VISL/Reflectance":1.0}}
Noah 14 Thg01 @ 4:48pm 
{"realblood":{"PHYS/Cohesion":0.03,"PHYS/Viscosity":10.0,"VISL/Reflectance":1.333,"PHYS/Collision Distance":0.1,"PHYS/Surface Tension":0.01,"PHYS/Adhesion":0.1,"INTC/MultiplyWalk":0.25,"VISL/Color":[49.0,1.0,1.0,255.0],"INTC/Reaction Forces":true,"VISL/Color Value Multiplier":0.75,"PHYS/Gravity":-15.24,"PHYS/Fluid Rest Distance":0.55,"PHYS/Radius":1.5,"CUST/Master Reset":true,"CUST/Author":"Noah"}}
How do you add presets?
Freak 16 Thg01 @ 1:50pm 
{"Gblood 2":{"PHYS/Adhesion":0.151,"PHYS/Viscosity":9.33,"PHYS/Collision Distance":0.76,"INTC/Reaction Forces":true,"VISL/Color Value Multiplier":1.83,"PHYS/Surface Tension":0.0,"VISL/Reflectance":1.502,"PHYS/Cohesion":0.196,"PHYS/Fluid Rest Distance":0.55,"PHYS/Gravity":-20.8,"VISL/Diffuse Lifetime":0.0,"PHYS/Radius":2.2,"VISL/Color":[111.0,0.0,0.0,233.0],"PHYS/Sound Pitch":0.67,"PHYS/Sound Volume":0.79,"CUST/Master Reset":true,"PHYS/Timescale":1.158,"VISL/Diffuse Threshold":1.0,"CUST/Author":"lemonesence"}}
lightt 16 Thg01 @ 11:52pm 
{"PresetName":{"PHYS/Cohesion":0.807,"PHYS/Viscosity":8.89,"VISL/Reflectance":1.333,"PHYS/Radius":1.2,"VISL/Color":[210.0,30.0,30.0,150.0],"PHYS/Surface Tension":0.0,"PHYS/Gravity":-9.83,"PHYS/Dynamic Friction":0.4,"PHYS/Fluid Rest Distance":0.58,"PHYS/Adhesion":0.136,"CUST/Master Reset":true,"CUST/Author":"lightt"}}
Nguyên văn bởi brother2007:
{"NotJello":{"PHYS/Cohesion":0.1,"CUST/Author":"brother2007","PHYS/Radius":1.0,"VISL/Color":[143.0,0.0,0.0,255.0],"PHYS/Surface Tension":0.01,"VISL/Color Value Multiplier":0.32,"PHYS/Gravity":-24.63,"PHYS/Adhesion":0.2,"VISL/Diffuse Lifetime":0.0,"CUST/Master Reset":true,"VISL/Reflectance":1.0}}


THIS one is so good. Too realistic to the point where it looks gross, like ♥♥♥♥♥♥♥♥♥ man. Impressive.

Personally, I increased the fluid radius to 1.6 so to make it more efficient. 1 radius is too expensive, reaching 40 thousand particles average for just one kill, compared to 10K for my number.
Nguyên văn bởi Kim Jong-un:
Nguyên văn bởi brother2007:
{"NotJello":{"PHYS/Cohesion":0.1,"CUST/Author":"brother2007","PHYS/Radius":1.0,"VISL/Color":[143.0,0.0,0.0,255.0],"PHYS/Surface Tension":0.01,"VISL/Color Value Multiplier":0.32,"PHYS/Gravity":-24.63,"PHYS/Adhesion":0.2,"VISL/Diffuse Lifetime":0.0,"CUST/Master Reset":true,"VISL/Reflectance":1.0}}


THIS one is so good. Too realistic to the point where it looks gross, like ♥♥♥♥♥♥♥♥♥ man. Impressive.

Personally, I increased the fluid radius to 1.6 so to make it more efficient. 1 radius is too expensive, reaching 40 thousand particles average for just one kill, compared to 10K for my number.

I upped the radius to 2.0 and it's more efficient at 7K per kill but it's starting to look a bit less realistic. I'd say my previous 1.6 is the sweet spot.
{"JetstreamCR's Blood":{"PHYS/Cohesion":0.1,"CUST/Author":"rydah","PHYS/Radius":1.0,"VISL/Color":[255.0,0.0,0.0,233.0],"PHYS/Surface Tension":0.01,"VISL/Color Value Multiplier":0.83,"PHYS/Gravity":-24.63,"PHYS/Adhesion":0.2,"VISL/Diffuse Lifetime":0.0,"CUST/Master Reset":true,"VISL/Reflectance":1.0}}
{"Liquidy Blood":{"PHYS/Cohesion":0.0,"PHYS/Viscosity":20.0,"PHYS/Radius":2.0,"VISL/Color":[215.0,16.0,16.0,251.0],"PHYS/Adhesion":0.15,"PHYS/Gravity":-15.24,"CUST/Master Reset":true,"PHYS/Fluid Rest Distance":0.55,"VISL/Diffuse Lifetime":0.0,"PHYS/Surface Tension":0.0,"CUST/Author":"Vin Diesel"}}
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