Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Hán giản thể)
繁體中文 (Hán phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (tiếng Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
I see a lot of comments about "there are a lot of guns". I will say this again here, as it has been said in comments as well. This uses your existing loot settings. Example: if you have the settings set to Common(or higher for guns/ammo), it will increase the chance of ANYTHING I do in this mod to spawn a gun(or ammo, cartons of ammo, etc).
Replace everything I said with cigs/lighters as well. I'm giving the chance to roll another item in select locations.
It's also worth noting, that B42 is still very much being developed. I can't change what Indie Stone decides to do. I'll leave the mod as is, upon release, I will test it all again and balance as needed.
Hope this makes sense, and of course, I appreciate the support/subscribers!