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I feel like 1 and 2 are good for players. 3 is good for one of the advanced enemy empires you can encounter. 1 is likely the most in line with other origins and the feel of each one that Stellaris mostly starts with.
Another idea - there is a mod that lets part of your empire rebel. Perhaps for the shattered swarm you could incorporate an idea like that. Maybe a cerebrate could revolt and leave and you could get something for retaking it?
I think budding will be most player's picks, but I enjoy the hegemony origin which is what I'd like unified to provide - for people who care less about micromanagement and just pure control
It allows players an option OTHER than Brood mothers to pick if they are already using the start that blocks it. Perhaps it could be like the death cult civic where you sacrifice pops for an overall boost. Alternatively it could just Grant unique living standard that requires more biomass upkeep for your pops (I'm talking like.... 2 districts worth of food for 100 pops)- but in exchange granting them immense bonuses for pops with that living standard while you meet the requirements.