Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español - España (Spanska - Spanien)
Español - Latinoamérica (Spanska - Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (Portugisiska – Portugal)
Português - Brasil (Portugisiska - Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (Ukrainska)
Rapportera problem med översättningen
Auto-aligning to the center of the boat when you hop on sounds like a good idea though. Dealing properly with moving boats (for example continuously realigning) sounds pretty tricky-- it would effectively remove the ability to snap to existing items on the boat. I don't think I have a good solution for snapping things while a boat is moving at all at the moment, (given that the relative boat position is changing in the world space, but all snapping happens to the world space). I think the game uses some solution here where it considers the placement relative to the boat, and I need to dig deeper into how I can support that.
Aligning to the player was not something I intended and should be a relatively easy fix.
Thanks for the feedback, I filed https://github.com/rezecib/Geometric-Placement/issues/40 to track this for myself.