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Model LOD being weird
I keep geting long range LODs for the models even close up- in laymans terms, this means the low quality models used at long range to improve performance (so the game doesnt have to render the stuff you cant even see) are being used regardless of distance, so my ships all look like ass. Help?
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Headshot12369 5. apr. 2015 kl. 22:15 
same here, you find out how to fix it
Magic Moses 6. apr. 2015 kl. 10:21 
IDK man I have that same problem and I havent seen a fix anywhere for it
A100percentBEEF 6. apr. 2015 kl. 11:30 
Would be nice to get some answers from the devs...
Sentinel-Ghost 7. apr. 2015 kl. 3:18 
Same problem here. Have an AMD Radeon HD 6800. Have had to use the old driver fix to get Classic to work, don't know if thats related.
A100percentBEEF 12. apr. 2015 kl. 3:36 
I found the solution. Turn off dynamic geometry.
Headshot12369 11. maj 2015 kl. 16:10 
where do i find this
A100percentBEEF 11. maj 2015 kl. 21:15 
Graphics settings.
SoN NightHawk 19. maj 2015 kl. 21:19 
i would try that if the game would actually open
A100percentBEEF 19. maj 2015 kl. 23:50 
Toplel
Master Jetset 1. juni 2015 kl. 17:34 
Oprindeligt skrevet af ✠1stEPI_A100percentBEEF✠:
I found the solution. Turn off dynamic geometry.
I don't see that option, there's geometry scaling and detail geometry, should I turn one of those off?
Master Jetset 1. juni 2015 kl. 18:34 
Turn off geometry scaling and it'll look nice
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