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Model LOD being weird
I keep geting long range LODs for the models even close up- in laymans terms, this means the low quality models used at long range to improve performance (so the game doesnt have to render the stuff you cant even see) are being used regardless of distance, so my ships all look like ass. Help?
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Wyświetlanie 1-11 z 11 komentarzy
Headshot12369 5 kwietnia 2015 o 22:15 
same here, you find out how to fix it
Magic Moses 6 kwietnia 2015 o 10:21 
IDK man I have that same problem and I havent seen a fix anywhere for it
A100percentBEEF 6 kwietnia 2015 o 11:30 
Would be nice to get some answers from the devs...
Sentinel-Ghost 7 kwietnia 2015 o 3:18 
Same problem here. Have an AMD Radeon HD 6800. Have had to use the old driver fix to get Classic to work, don't know if thats related.
A100percentBEEF 12 kwietnia 2015 o 3:36 
I found the solution. Turn off dynamic geometry.
Headshot12369 11 maja 2015 o 16:10 
where do i find this
Graphics settings.
SoN NightHawk 19 maja 2015 o 21:19 
i would try that if the game would actually open
Toplel
Master Jetset 1 czerwca 2015 o 17:34 
Początkowo opublikowane przez ✠1stEPI_A100percentBEEF✠:
I found the solution. Turn off dynamic geometry.
I don't see that option, there's geometry scaling and detail geometry, should I turn one of those off?
Master Jetset 1 czerwca 2015 o 18:34 
Turn off geometry scaling and it'll look nice
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