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Model LOD being weird
I keep geting long range LODs for the models even close up- in laymans terms, this means the low quality models used at long range to improve performance (so the game doesnt have to render the stuff you cant even see) are being used regardless of distance, so my ships all look like ass. Help?
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Mostrando 1-11 de 11 comentarios
Headshot12369 5 ABR 2015 a las 22:15 
same here, you find out how to fix it
Magic Moses 6 ABR 2015 a las 10:21 
IDK man I have that same problem and I havent seen a fix anywhere for it
A100percentBEEF 6 ABR 2015 a las 11:30 
Would be nice to get some answers from the devs...
Sentinel-Ghost 7 ABR 2015 a las 3:18 
Same problem here. Have an AMD Radeon HD 6800. Have had to use the old driver fix to get Classic to work, don't know if thats related.
A100percentBEEF 12 ABR 2015 a las 3:36 
I found the solution. Turn off dynamic geometry.
Headshot12369 11 MAY 2015 a las 16:10 
where do i find this
A100percentBEEF 11 MAY 2015 a las 21:15 
Graphics settings.
SoN NightHawk 19 MAY 2015 a las 21:19 
i would try that if the game would actually open
A100percentBEEF 19 MAY 2015 a las 23:50 
Toplel
Master Jetset 1 JUN 2015 a las 17:34 
Publicado originalmente por ✠1stEPI_A100percentBEEF✠:
I found the solution. Turn off dynamic geometry.
I don't see that option, there's geometry scaling and detail geometry, should I turn one of those off?
Master Jetset 1 JUN 2015 a las 18:34 
Turn off geometry scaling and it'll look nice
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