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The damage penalty is 20% only on body shot or burning targets and will stack, head shots will mini crit, and frostbite does 3 damage every half second for 2.5 seconds at 50% charge, 5 secs at 75%, and 7.5 seconds at 100%, apples on body shots, has 20% slow and with 1 seconds worth of fire immunity
+on headshot fills heat meter (3 crits till full)(sniper rifle ice melts)
full Heat meter sniper rifle catches fire and does afterburn.(rifle melts wait till regen)
+15% Faster movement speed while on fire
-40% Critical damage
Full charge bodyshot: Slow down victim for 5 seconds
On kill: Turn victim into ice
CONS:
+15% longer weapon switch
-25% damage penalty
- 30% damage penalty
- 25% slower charge rate
Sacrficing damage is something sniper doesn't really enjoy, especially if he cant rely on his charge. However, if hitting a target means it will be easier to collect a few heads, he will be all for it.
On hit by fire: Fireproof for 2 sec
Immunity to afterburn while active
Negatives:
This weapon deploys 15% slower
-20% damage penalty
(+) on kill, gain Icecicle
(+) uncharged headshot consumes one ice cicle, dealing the damage of a fully charged headshot
(-) an icecicle is consumed every time you fire the weapon regardless of if it even hits.
(-) -50% damage on bodyshot