Sid Meier's Civilization V

Sid Meier's Civilization V

Future Worlds
Potential Bugs
First of all, great great thanks to this awesome mods. It gives me so much Fun! Things below are some potential buggy stuff I found during the play. I do notice that the last update was actually pretty long ago, but I just want to share the things I found and sincerely wish this mod can be better.


Units with the special green triangle promotion (the promotion appears after a certain future wonder has been built) can not occupy a enemy city. It simply reduces the life of a city to 0, but the city remains being controled by the AI


The building Vertical Farm seems to behave differently from the description. It could not improve the food generation of the special improvement Hypo... Dome by 1. In addition, the Hypo... Dome seems to be allowed to build on a tile with forest feature by design, and you do can choose the Hypo... Dome option with a worker on a forest tile. However, duiring the building process, the forest will be chop down, and once the forest is choped down, the Hypo... Dome will disappear.


All the building with the nested effects such as "increase the gold and production of XX building by 1 in the empire" seems not working as the description


At the end, thanks a lot for this mod!

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Showing 1-7 of 7 comments
Dragoprism 21 Apr, 2019 @ 2:34pm 
Id like to report a bug
Dragoprism 21 Apr, 2019 @ 2:35pm 
the bug that ive noticed today in my playthrough where ive anlomst entirely completed the tech tree, is that the birthing pods bulding in the human augmentation tech. dosent seem to be actually buildable
Dragoprism 21 Apr, 2019 @ 2:37pm 
it says it requires an implant clinic, and has no other buildings that will stop you from bein able to build it if you have build them, and after finishing the human augmentation tech. i dont have the opton to build birthing pods in any of my cities, specifically the ones with implant clinics, which birthing pods requires. I also tried making a new city and purchasing an implant clinic before any other buildings, and still birthing pods was not an option.
Dragoprism 21 Apr, 2019 @ 2:38pm 
fixing this would be nice, because birthing pods are actually pretty usefull, and i really would like to actually be able to build them
NETLIGH7 8 Dec, 2021 @ 12:01pm 
The tip of the tail of the dinosaur unit, in this case a tyrannosaurus rex, has a broken animation. If you use the hack to zoom in really close in the game, it is easy to see. Probably not that hard to fix.
Skill Less 18 Feb, 2023 @ 7:05am 
greetings from 2023, the sub orbital bombers let the game crash to desktop if you try to attack with it (small map)

i doubt this will get fixed but well ... you never know ^^
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Showing 1-7 of 7 comments
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