ARK: Survival Evolved

ARK: Survival Evolved

Thieves Island
GAME CRASHES WHEN ATTEMPTING TO JOIN MY SERVER WITH THIS MAP.
I added the map to my server and everytime i try and join it once it gets to the black screen before the charcter creation menue my game crashes this dosent happen on any other map or in singleplayer please help ASAP the following is the Crash Report : Assertion failed: NewWorld [File:C:\SVN_Ark\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp] [Line: 9477]



VERSION: 250.1
KERNELBASE.dll!UnknownFunction (0x00007ffaec407788) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff68aa7f258) + 159 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
ShooterGame.exe!FDebug::AssertFailed() (0x00007ff68aa7f7f5) + 178 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
ShooterGame.exe!UEngine::LoadMap() (0x00007ff68b4fbd51) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:9483]
ShooterGame.exe!UEngine::Browse() (0x00007ff68b4f71c2) + 38 bytes [c:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8335]
ShooterGame.exe!UShooterGameInstance::LoadFrontEndMap() (0x00007ff68a39d1b2) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:539]
ShooterGame.exe!UShooterGameInstance::BeginMainMenuState() (0x00007ff68a39df42) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:764]
ShooterGame.exe!UShooterGameInstance::BeginNewState() (0x00007ff68a39da23) + 5 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:670]
ShooterGame.exe!UShooterGameInstance::MaybeChangeState() (0x00007ff68a39d8e9) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:603]
ShooterGame.exe!UShooterGameInstance::Tick() (0x00007ff68a39f968) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:1233]
ShooterGame.exe!FTicker::Tick() (0x00007ff68a0c379a) + 30 bytes [c:\svn_ark\engine\source\runtime\core\public\containers\ticker.h:78]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff68a0bf9dd) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2469]
ShooterGame.exe!GuardedMain() (0x00007ff68a0b9dfc) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff68a0c0cba) + 5 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff68a0c0de8) + 8 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff68c406e91) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffaecfc8364) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffaef525e91) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffaef525e91) + 0 bytes [UnknownFile:0]
< >
Showing 1-1 of 1 comments
Exzybit 9 Apr, 2017 @ 3:55am 
up, need this to be fixed up
< >
Showing 1-1 of 1 comments
Per page: 1530 50